[e16e8f2] | 1 | /* |
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| 2 | * exec.h |
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| 3 | * |
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| 4 | * Created on: Aug 14, 2008 |
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| 5 | * Author: Stefan Bucur <stefanb@zytor.com> |
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| 6 | */ |
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| 7 | |
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| 8 | #ifndef EXEC_H_ |
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| 9 | #define EXEC_H_ |
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| 10 | |
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| 11 | #include <sys/module.h> |
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| 12 | #include <stdlib.h> |
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| 13 | |
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| 14 | /** |
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| 15 | * EXEC_ROOT_NAME - The name of the ELF module associated with the COM32 module. |
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| 16 | * |
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| 17 | * This is a shallow ELF module, that contains only the symbol table for |
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| 18 | * the code and data sections of the loaded COM32 root module. |
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| 19 | */ |
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| 20 | #define EXEC_ROOT_NAME "_root_.c32" |
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| 21 | |
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| 22 | /** |
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| 23 | * spawn_load - Load a library module or executes an executable one |
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| 24 | * @name the name of the library/executable to use, including the extension |
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| 25 | * (e.g. 'sort.c32') |
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| 26 | * @argc: the number of string arguments in @argv |
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| 27 | * @argv: a NULL-terminated vector of string arguments, starting with |
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| 28 | * the program name. |
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| 29 | * |
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| 30 | * This procedure in essence loads takes the name of a module and checks to see what |
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| 31 | * kind of module it is ( executable or library ), after which is performs the |
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| 32 | * appropriate action, either spawning or simply loading the module into memory. |
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| 33 | */ |
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| 34 | extern int spawn_load(const char *name, int argc, char **argv); |
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| 35 | |
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| 36 | /** |
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| 37 | * spawnv - Executes a program in the current environment. |
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| 38 | * @name: the name of the program to spawn, including the extension |
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| 39 | * (e.g. 'hello.c32') |
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| 40 | * @argv: a NULL-terminated vector of string arguments, starting with |
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| 41 | * the program name. |
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| 42 | * |
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| 43 | * A program is an ELF module that contains a main routine. A program is |
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| 44 | * loaded into memory, executed, then unloaded, thus remaining in memory only |
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| 45 | * while the main() function is executing. A program also defines a |
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| 46 | * memory allocation context, and a simple garbage collection mechanism |
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| 47 | * it thus provided. This is done by internally associating with the program |
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| 48 | * module each pointer returned by malloc(). After the program finishes |
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| 49 | * its execution, all the unallocated memory pertaining to the program |
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| 50 | * is automatically cleaned up. |
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| 51 | * |
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| 52 | * Note that this association takes place both for the allocations happening |
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| 53 | * directly in the program, or indirectly through a library function. Libraries |
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| 54 | * do not create allocation contexts, thus each allocation they made belong |
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| 55 | * to the innermost calling program. |
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| 56 | */ |
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| 57 | extern int spawnv(const char *name, const char **argv); |
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| 58 | |
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| 59 | /** |
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| 60 | * spawnl - Executes a program in the current environment. |
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| 61 | * @name: the name of the program to spawn, including the extension |
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| 62 | * (e.g. 'hello.c32') |
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| 63 | * @arg: the first argument (argv[0]) to be passed to the main function |
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| 64 | * of the program |
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| 65 | * @...: optional subsequent arguments that are passed o the main function |
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| 66 | * of the program |
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| 67 | * |
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| 68 | * This is another version of the spawn routine. Please see 'spawnv' for |
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| 69 | * a full presentation. |
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| 70 | */ |
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| 71 | extern int spawnl(const char *name, const char *arg, ...); |
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| 72 | |
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| 73 | /** |
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| 74 | * exec_term - Releases the resources of the execution environment. |
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| 75 | */ |
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| 76 | extern void exec_term(void); |
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| 77 | |
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| 78 | |
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| 79 | #endif /* EXEC_H_ */ |
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