1 | /* |
---|
2 | * exec.h |
---|
3 | * |
---|
4 | * Created on: Aug 14, 2008 |
---|
5 | * Author: Stefan Bucur <stefanb@zytor.com> |
---|
6 | */ |
---|
7 | |
---|
8 | #ifndef EXEC_H_ |
---|
9 | #define EXEC_H_ |
---|
10 | |
---|
11 | #include <sys/module.h> |
---|
12 | #include <stdlib.h> |
---|
13 | |
---|
14 | /** |
---|
15 | * EXEC_ROOT_NAME - The name of the ELF module associated with the COM32 module. |
---|
16 | * |
---|
17 | * This is a shallow ELF module, that contains only the symbol table for |
---|
18 | * the code and data sections of the loaded COM32 root module. |
---|
19 | */ |
---|
20 | #define EXEC_ROOT_NAME "_root_.c32" |
---|
21 | |
---|
22 | /** |
---|
23 | * spawn_load - Load a library module or executes an executable one |
---|
24 | * @name the name of the library/executable to use, including the extension |
---|
25 | * (e.g. 'sort.c32') |
---|
26 | * @argc: the number of string arguments in @argv |
---|
27 | * @argv: a NULL-terminated vector of string arguments, starting with |
---|
28 | * the program name. |
---|
29 | * |
---|
30 | * This procedure in essence loads takes the name of a module and checks to see what |
---|
31 | * kind of module it is ( executable or library ), after which is performs the |
---|
32 | * appropriate action, either spawning or simply loading the module into memory. |
---|
33 | */ |
---|
34 | extern int spawn_load(const char *name, int argc, char **argv); |
---|
35 | |
---|
36 | /** |
---|
37 | * spawnv - Executes a program in the current environment. |
---|
38 | * @name: the name of the program to spawn, including the extension |
---|
39 | * (e.g. 'hello.c32') |
---|
40 | * @argv: a NULL-terminated vector of string arguments, starting with |
---|
41 | * the program name. |
---|
42 | * |
---|
43 | * A program is an ELF module that contains a main routine. A program is |
---|
44 | * loaded into memory, executed, then unloaded, thus remaining in memory only |
---|
45 | * while the main() function is executing. A program also defines a |
---|
46 | * memory allocation context, and a simple garbage collection mechanism |
---|
47 | * it thus provided. This is done by internally associating with the program |
---|
48 | * module each pointer returned by malloc(). After the program finishes |
---|
49 | * its execution, all the unallocated memory pertaining to the program |
---|
50 | * is automatically cleaned up. |
---|
51 | * |
---|
52 | * Note that this association takes place both for the allocations happening |
---|
53 | * directly in the program, or indirectly through a library function. Libraries |
---|
54 | * do not create allocation contexts, thus each allocation they made belong |
---|
55 | * to the innermost calling program. |
---|
56 | */ |
---|
57 | extern int spawnv(const char *name, const char **argv); |
---|
58 | |
---|
59 | /** |
---|
60 | * spawnl - Executes a program in the current environment. |
---|
61 | * @name: the name of the program to spawn, including the extension |
---|
62 | * (e.g. 'hello.c32') |
---|
63 | * @arg: the first argument (argv[0]) to be passed to the main function |
---|
64 | * of the program |
---|
65 | * @...: optional subsequent arguments that are passed o the main function |
---|
66 | * of the program |
---|
67 | * |
---|
68 | * This is another version of the spawn routine. Please see 'spawnv' for |
---|
69 | * a full presentation. |
---|
70 | */ |
---|
71 | extern int spawnl(const char *name, const char *arg, ...); |
---|
72 | |
---|
73 | /** |
---|
74 | * exec_term - Releases the resources of the execution environment. |
---|
75 | */ |
---|
76 | extern void exec_term(void); |
---|
77 | |
---|
78 | |
---|
79 | #endif /* EXEC_H_ */ |
---|