1 | |
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2 | #if 0 /* in case someone actually tries to compile this */ |
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3 | |
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4 | /* example.c - an example of using libpng |
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5 | * Last changed in libpng 1.2.37 [June 4, 2009] |
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6 | * This file has been placed in the public domain by the authors. |
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7 | * Maintained 1998-2010 Glenn Randers-Pehrson |
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8 | * Maintained 1996, 1997 Andreas Dilger) |
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9 | * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) |
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10 | */ |
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11 | |
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12 | /* This is an example of how to use libpng to read and write PNG files. |
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13 | * The file libpng.txt is much more verbose then this. If you have not |
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14 | * read it, do so first. This was designed to be a starting point of an |
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15 | * implementation. This is not officially part of libpng, is hereby placed |
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16 | * in the public domain, and therefore does not require a copyright notice. |
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17 | * |
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18 | * This file does not currently compile, because it is missing certain |
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19 | * parts, like allocating memory to hold an image. You will have to |
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20 | * supply these parts to get it to compile. For an example of a minimal |
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21 | * working PNG reader/writer, see pngtest.c, included in this distribution; |
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22 | * see also the programs in the contrib directory. |
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23 | */ |
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24 | |
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25 | #include "png.h" |
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26 | |
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27 | /* The png_jmpbuf() macro, used in error handling, became available in |
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28 | * libpng version 1.0.6. If you want to be able to run your code with older |
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29 | * versions of libpng, you must define the macro yourself (but only if it |
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30 | * is not already defined by libpng!). |
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31 | */ |
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32 | |
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33 | #ifndef png_jmpbuf |
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34 | # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) |
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35 | #endif |
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36 | |
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37 | /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() |
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38 | * returns zero if the image is a PNG and nonzero if it isn't a PNG. |
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39 | * |
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40 | * The function check_if_png() shown here, but not used, returns nonzero (true) |
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41 | * if the file can be opened and is a PNG, 0 (false) otherwise. |
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42 | * |
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43 | * If this call is successful, and you are going to keep the file open, |
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44 | * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once |
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45 | * you have created the png_ptr, so that libpng knows your application |
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46 | * has read that many bytes from the start of the file. Make sure you |
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47 | * don't call png_set_sig_bytes() with more than 8 bytes read or give it |
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48 | * an incorrect number of bytes read, or you will either have read too |
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49 | * many bytes (your fault), or you are telling libpng to read the wrong |
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50 | * number of magic bytes (also your fault). |
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51 | * |
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52 | * Many applications already read the first 2 or 4 bytes from the start |
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53 | * of the image to determine the file type, so it would be easiest just |
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54 | * to pass the bytes to png_sig_cmp() or even skip that if you know |
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55 | * you have a PNG file, and call png_set_sig_bytes(). |
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56 | */ |
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57 | #define PNG_BYTES_TO_CHECK 4 |
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58 | int check_if_png(char *file_name, FILE **fp) |
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59 | { |
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60 | char buf[PNG_BYTES_TO_CHECK]; |
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61 | |
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62 | /* Open the prospective PNG file. */ |
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63 | if ((*fp = fopen(file_name, "rb")) == NULL) |
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64 | return 0; |
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65 | |
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66 | /* Read in some of the signature bytes */ |
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67 | if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) |
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68 | return 0; |
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69 | |
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70 | /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. |
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71 | Return nonzero (true) if they match */ |
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72 | |
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73 | return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); |
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74 | } |
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75 | |
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76 | /* Read a PNG file. You may want to return an error code if the read |
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77 | * fails (depending upon the failure). There are two "prototypes" given |
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78 | * here - one where we are given the filename, and we need to open the |
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79 | * file, and the other where we are given an open file (possibly with |
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80 | * some or all of the magic bytes read - see comments above). |
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81 | */ |
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82 | #ifdef open_file /* prototype 1 */ |
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83 | void read_png(char *file_name) /* We need to open the file */ |
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84 | { |
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85 | png_structp png_ptr; |
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86 | png_infop info_ptr; |
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87 | unsigned int sig_read = 0; |
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88 | png_uint_32 width, height; |
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89 | int bit_depth, color_type, interlace_type; |
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90 | FILE *fp; |
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91 | |
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92 | if ((fp = fopen(file_name, "rb")) == NULL) |
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93 | return (ERROR); |
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94 | |
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95 | #else no_open_file /* prototype 2 */ |
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96 | void read_png(FILE *fp, unsigned int sig_read) /* File is already open */ |
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97 | { |
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98 | png_structp png_ptr; |
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99 | png_infop info_ptr; |
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100 | png_uint_32 width, height; |
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101 | int bit_depth, color_type, interlace_type; |
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102 | #endif no_open_file /* Only use one prototype! */ |
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103 | |
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104 | /* Create and initialize the png_struct with the desired error handler |
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105 | * functions. If you want to use the default stderr and longjump method, |
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106 | * you can supply NULL for the last three parameters. We also supply the |
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107 | * the compiler header file version, so that we know if the application |
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108 | * was compiled with a compatible version of the library. REQUIRED |
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109 | */ |
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110 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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111 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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112 | |
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113 | if (png_ptr == NULL) |
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114 | { |
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115 | fclose(fp); |
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116 | return (ERROR); |
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117 | } |
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118 | |
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119 | /* Allocate/initialize the memory for image information. REQUIRED. */ |
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120 | info_ptr = png_create_info_struct(png_ptr); |
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121 | if (info_ptr == NULL) |
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122 | { |
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123 | fclose(fp); |
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124 | png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL); |
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125 | return (ERROR); |
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126 | } |
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127 | |
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128 | /* Set error handling if you are using the setjmp/longjmp method (this is |
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129 | * the normal method of doing things with libpng). REQUIRED unless you |
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130 | * set up your own error handlers in the png_create_read_struct() earlier. |
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131 | */ |
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132 | |
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133 | if (setjmp(png_jmpbuf(png_ptr))) |
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134 | { |
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135 | /* Free all of the memory associated with the png_ptr and info_ptr */ |
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136 | png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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137 | fclose(fp); |
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138 | /* If we get here, we had a problem reading the file */ |
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139 | return (ERROR); |
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140 | } |
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141 | |
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142 | /* One of the following I/O initialization methods is REQUIRED */ |
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143 | #ifdef streams /* PNG file I/O method 1 */ |
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144 | /* Set up the input control if you are using standard C streams */ |
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145 | png_init_io(png_ptr, fp); |
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146 | |
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147 | #else no_streams /* PNG file I/O method 2 */ |
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148 | /* If you are using replacement read functions, instead of calling |
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149 | * png_init_io() here you would call: |
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150 | */ |
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151 | png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); |
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152 | /* where user_io_ptr is a structure you want available to the callbacks */ |
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153 | #endif no_streams /* Use only one I/O method! */ |
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154 | |
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155 | /* If we have already read some of the signature */ |
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156 | png_set_sig_bytes(png_ptr, sig_read); |
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157 | |
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158 | #ifdef hilevel |
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159 | /* |
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160 | * If you have enough memory to read in the entire image at once, |
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161 | * and you need to specify only transforms that can be controlled |
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162 | * with one of the PNG_TRANSFORM_* bits (this presently excludes |
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163 | * dithering, filling, setting background, and doing gamma |
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164 | * adjustment), then you can read the entire image (including |
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165 | * pixels) into the info structure with this call: |
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166 | */ |
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167 | png_read_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
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168 | |
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169 | #else |
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170 | /* OK, you're doing it the hard way, with the lower-level functions */ |
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171 | |
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172 | /* The call to png_read_info() gives us all of the information from the |
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173 | * PNG file before the first IDAT (image data chunk). REQUIRED |
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174 | */ |
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175 | png_read_info(png_ptr, info_ptr); |
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176 | |
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177 | png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, |
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178 | &interlace_type, int_p_NULL, int_p_NULL); |
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179 | |
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180 | /* Set up the data transformations you want. Note that these are all |
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181 | * optional. Only call them if you want/need them. Many of the |
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182 | * transformations only work on specific types of images, and many |
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183 | * are mutually exclusive. |
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184 | */ |
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185 | |
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186 | /* Tell libpng to strip 16 bit/color files down to 8 bits/color */ |
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187 | png_set_strip_16(png_ptr); |
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188 | |
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189 | /* Strip alpha bytes from the input data without combining with the |
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190 | * background (not recommended). |
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191 | */ |
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192 | png_set_strip_alpha(png_ptr); |
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193 | |
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194 | /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single |
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195 | * byte into separate bytes (useful for paletted and grayscale images). |
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196 | */ |
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197 | png_set_packing(png_ptr); |
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198 | |
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199 | /* Change the order of packed pixels to least significant bit first |
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200 | * (not useful if you are using png_set_packing). */ |
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201 | png_set_packswap(png_ptr); |
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202 | |
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203 | /* Expand paletted colors into true RGB triplets */ |
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204 | if (color_type == PNG_COLOR_TYPE_PALETTE) |
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205 | png_set_palette_to_rgb(png_ptr); |
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206 | |
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207 | /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ |
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208 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) |
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209 | png_set_expand_gray_1_2_4_to_8(png_ptr); |
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210 | |
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211 | /* Expand paletted or RGB images with transparency to full alpha channels |
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212 | * so the data will be available as RGBA quartets. |
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213 | */ |
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214 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) |
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215 | png_set_tRNS_to_alpha(png_ptr); |
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216 | |
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217 | /* Set the background color to draw transparent and alpha images over. |
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218 | * It is possible to set the red, green, and blue components directly |
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219 | * for paletted images instead of supplying a palette index. Note that |
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220 | * even if the PNG file supplies a background, you are not required to |
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221 | * use it - you should use the (solid) application background if it has one. |
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222 | */ |
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223 | |
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224 | png_color_16 my_background, *image_background; |
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225 | |
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226 | if (png_get_bKGD(png_ptr, info_ptr, &image_background)) |
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227 | png_set_background(png_ptr, image_background, |
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228 | PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); |
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229 | else |
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230 | png_set_background(png_ptr, &my_background, |
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231 | PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); |
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232 | |
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233 | /* Some suggestions as to how to get a screen gamma value |
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234 | * |
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235 | * Note that screen gamma is the display_exponent, which includes |
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236 | * the CRT_exponent and any correction for viewing conditions |
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237 | */ |
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238 | if (/* We have a user-defined screen gamma value */) |
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239 | { |
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240 | screen_gamma = user-defined screen_gamma; |
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241 | } |
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242 | /* This is one way that applications share the same screen gamma value */ |
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243 | else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) |
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244 | { |
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245 | screen_gamma = atof(gamma_str); |
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246 | } |
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247 | /* If we don't have another value */ |
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248 | else |
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249 | { |
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250 | screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly |
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251 | lit room */ |
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252 | screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ |
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253 | } |
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254 | |
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255 | /* Tell libpng to handle the gamma conversion for you. The final call |
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256 | * is a good guess for PC generated images, but it should be configurable |
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257 | * by the user at run time by the user. It is strongly suggested that |
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258 | * your application support gamma correction. |
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259 | */ |
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260 | |
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261 | int intent; |
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262 | |
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263 | if (png_get_sRGB(png_ptr, info_ptr, &intent)) |
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264 | png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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265 | else |
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266 | { |
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267 | double image_gamma; |
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268 | if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) |
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269 | png_set_gamma(png_ptr, screen_gamma, image_gamma); |
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270 | else |
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271 | png_set_gamma(png_ptr, screen_gamma, 0.45455); |
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272 | } |
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273 | |
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274 | /* Dither RGB files down to 8 bit palette or reduce palettes |
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275 | * to the number of colors available on your screen. |
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276 | */ |
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277 | if (color_type & PNG_COLOR_MASK_COLOR) |
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278 | { |
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279 | int num_palette; |
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280 | png_colorp palette; |
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281 | |
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282 | /* This reduces the image to the application supplied palette */ |
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283 | if (/* We have our own palette */) |
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284 | { |
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285 | /* An array of colors to which the image should be dithered */ |
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286 | png_color std_color_cube[MAX_SCREEN_COLORS]; |
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287 | |
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288 | png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS, |
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289 | MAX_SCREEN_COLORS, png_uint_16p_NULL, 0); |
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290 | } |
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291 | /* This reduces the image to the palette supplied in the file */ |
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292 | else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) |
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293 | { |
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294 | png_uint_16p histogram = NULL; |
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295 | |
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296 | png_get_hIST(png_ptr, info_ptr, &histogram); |
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297 | |
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298 | png_set_dither(png_ptr, palette, num_palette, |
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299 | max_screen_colors, histogram, 0); |
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300 | } |
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301 | } |
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302 | |
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303 | /* Invert monochrome files to have 0 as white and 1 as black */ |
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304 | png_set_invert_mono(png_ptr); |
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305 | |
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306 | /* If you want to shift the pixel values from the range [0,255] or |
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307 | * [0,65535] to the original [0,7] or [0,31], or whatever range the |
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308 | * colors were originally in: |
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309 | */ |
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310 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) |
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311 | { |
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312 | png_color_8p sig_bit_p; |
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313 | |
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314 | png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); |
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315 | png_set_shift(png_ptr, sig_bit_p); |
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316 | } |
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317 | |
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318 | /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ |
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319 | if (color_type & PNG_COLOR_MASK_COLOR) |
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320 | png_set_bgr(png_ptr); |
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321 | |
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322 | /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ |
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323 | png_set_swap_alpha(png_ptr); |
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324 | |
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325 | /* Swap bytes of 16 bit files to least significant byte first */ |
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326 | png_set_swap(png_ptr); |
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327 | |
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328 | /* Add filler (or alpha) byte (before/after each RGB triplet) */ |
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329 | png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
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330 | |
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331 | /* Turn on interlace handling. REQUIRED if you are not using |
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332 | * png_read_image(). To see how to handle interlacing passes, |
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333 | * see the png_read_row() method below: |
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334 | */ |
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335 | number_passes = png_set_interlace_handling(png_ptr); |
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336 | |
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337 | /* Optional call to gamma correct and add the background to the palette |
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338 | * and update info structure. REQUIRED if you are expecting libpng to |
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339 | * update the palette for you (ie you selected such a transform above). |
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340 | */ |
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341 | png_read_update_info(png_ptr, info_ptr); |
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342 | |
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343 | /* Allocate the memory to hold the image using the fields of info_ptr. */ |
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344 | |
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345 | /* The easiest way to read the image: */ |
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346 | png_bytep row_pointers[height]; |
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347 | |
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348 | /* Clear the pointer array */ |
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349 | for (row = 0; row < height; row++) |
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350 | row_pointers[row] = NULL; |
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351 | |
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352 | for (row = 0; row < height; row++) |
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353 | row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, |
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354 | info_ptr)); |
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355 | |
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356 | /* Now it's time to read the image. One of these methods is REQUIRED */ |
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357 | #ifdef entire /* Read the entire image in one go */ |
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358 | png_read_image(png_ptr, row_pointers); |
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359 | |
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360 | #else no_entire /* Read the image one or more scanlines at a time */ |
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361 | /* The other way to read images - deal with interlacing: */ |
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362 | |
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363 | for (pass = 0; pass < number_passes; pass++) |
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364 | { |
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365 | #ifdef single /* Read the image a single row at a time */ |
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366 | for (y = 0; y < height; y++) |
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367 | { |
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368 | png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, 1); |
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369 | } |
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370 | |
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371 | #else no_single /* Read the image several rows at a time */ |
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372 | for (y = 0; y < height; y += number_of_rows) |
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373 | { |
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374 | #ifdef sparkle /* Read the image using the "sparkle" effect. */ |
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375 | png_read_rows(png_ptr, &row_pointers[y], png_bytepp_NULL, |
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376 | number_of_rows); |
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377 | #else no_sparkle /* Read the image using the "rectangle" effect */ |
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378 | png_read_rows(png_ptr, png_bytepp_NULL, &row_pointers[y], |
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379 | number_of_rows); |
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380 | #endif no_sparkle /* Use only one of these two methods */ |
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381 | } |
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382 | |
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383 | /* If you want to display the image after every pass, do so here */ |
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384 | #endif no_single /* Use only one of these two methods */ |
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385 | } |
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386 | #endif no_entire /* Use only one of these two methods */ |
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387 | |
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388 | /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ |
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389 | png_read_end(png_ptr, info_ptr); |
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390 | #endif hilevel |
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391 | |
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392 | /* At this point you have read the entire image */ |
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393 | |
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394 | /* Clean up after the read, and free any memory allocated - REQUIRED */ |
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395 | png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL); |
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396 | |
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397 | /* Close the file */ |
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398 | fclose(fp); |
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399 | |
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400 | /* That's it */ |
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401 | return (OK); |
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402 | } |
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403 | |
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404 | /* Progressively read a file */ |
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405 | |
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406 | int |
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407 | initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) |
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408 | { |
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409 | /* Create and initialize the png_struct with the desired error handler |
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410 | * functions. If you want to use the default stderr and longjump method, |
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411 | * you can supply NULL for the last three parameters. We also check that |
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412 | * the library version is compatible in case we are using dynamically |
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413 | * linked libraries. |
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414 | */ |
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415 | *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, |
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416 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
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417 | |
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418 | if (*png_ptr == NULL) |
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419 | { |
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420 | *info_ptr = NULL; |
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421 | return (ERROR); |
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422 | } |
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423 | |
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424 | *info_ptr = png_create_info_struct(png_ptr); |
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425 | |
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426 | if (*info_ptr == NULL) |
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427 | { |
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428 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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429 | return (ERROR); |
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430 | } |
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431 | |
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432 | if (setjmp(png_jmpbuf((*png_ptr)))) |
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433 | { |
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434 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
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435 | return (ERROR); |
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436 | } |
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437 | |
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438 | /* This one's new. You will need to provide all three |
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439 | * function callbacks, even if you aren't using them all. |
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440 | * If you aren't using all functions, you can specify NULL |
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441 | * parameters. Even when all three functions are NULL, |
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442 | * you need to call png_set_progressive_read_fn(). |
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443 | * These functions shouldn't be dependent on global or |
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444 | * static variables if you are decoding several images |
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445 | * simultaneously. You should store stream specific data |
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446 | * in a separate struct, given as the second parameter, |
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447 | * and retrieve the pointer from inside the callbacks using |
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448 | * the function png_get_progressive_ptr(png_ptr). |
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449 | */ |
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450 | png_set_progressive_read_fn(*png_ptr, (void *)stream_data, |
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451 | info_callback, row_callback, end_callback); |
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452 | |
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453 | return (OK); |
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454 | } |
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455 | |
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456 | int |
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457 | process_data(png_structp *png_ptr, png_infop *info_ptr, |
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458 | png_bytep buffer, png_uint_32 length) |
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459 | { |
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460 | if (setjmp(png_jmpbuf((*png_ptr)))) |
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461 | { |
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462 | /* Free the png_ptr and info_ptr memory on error */ |
---|
463 | png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL); |
---|
464 | return (ERROR); |
---|
465 | } |
---|
466 | |
---|
467 | /* This one's new also. Simply give it chunks of data as |
---|
468 | * they arrive from the data stream (in order, of course). |
---|
469 | * On segmented machines, don't give it any more than 64K. |
---|
470 | * The library seems to run fine with sizes of 4K, although |
---|
471 | * you can give it much less if necessary (I assume you can |
---|
472 | * give it chunks of 1 byte, but I haven't tried with less |
---|
473 | * than 256 bytes yet). When this function returns, you may |
---|
474 | * want to display any rows that were generated in the row |
---|
475 | * callback, if you aren't already displaying them there. |
---|
476 | */ |
---|
477 | png_process_data(*png_ptr, *info_ptr, buffer, length); |
---|
478 | return (OK); |
---|
479 | } |
---|
480 | |
---|
481 | info_callback(png_structp png_ptr, png_infop info) |
---|
482 | { |
---|
483 | /* Do any setup here, including setting any of the transformations |
---|
484 | * mentioned in the Reading PNG files section. For now, you _must_ |
---|
485 | * call either png_start_read_image() or png_read_update_info() |
---|
486 | * after all the transformations are set (even if you don't set |
---|
487 | * any). You may start getting rows before png_process_data() |
---|
488 | * returns, so this is your last chance to prepare for that. |
---|
489 | */ |
---|
490 | } |
---|
491 | |
---|
492 | row_callback(png_structp png_ptr, png_bytep new_row, |
---|
493 | png_uint_32 row_num, int pass) |
---|
494 | { |
---|
495 | /* |
---|
496 | * This function is called for every row in the image. If the |
---|
497 | * image is interlaced, and you turned on the interlace handler, |
---|
498 | * this function will be called for every row in every pass. |
---|
499 | * |
---|
500 | * In this function you will receive a pointer to new row data from |
---|
501 | * libpng called new_row that is to replace a corresponding row (of |
---|
502 | * the same data format) in a buffer allocated by your application. |
---|
503 | * |
---|
504 | * The new row data pointer "new_row" may be NULL, indicating there is |
---|
505 | * no new data to be replaced (in cases of interlace loading). |
---|
506 | * |
---|
507 | * If new_row is not NULL then you need to call |
---|
508 | * png_progressive_combine_row() to replace the corresponding row as |
---|
509 | * shown below: |
---|
510 | */ |
---|
511 | |
---|
512 | /* Get pointer to corresponding row in our |
---|
513 | * PNG read buffer. |
---|
514 | */ |
---|
515 | png_bytep old_row = ((png_bytep *)our_data)[row_num]; |
---|
516 | |
---|
517 | /* If both rows are allocated then copy the new row |
---|
518 | * data to the corresponding row data. |
---|
519 | */ |
---|
520 | if ((old_row != NULL) && (new_row != NULL)) |
---|
521 | png_progressive_combine_row(png_ptr, old_row, new_row); |
---|
522 | |
---|
523 | /* |
---|
524 | * The rows and passes are called in order, so you don't really |
---|
525 | * need the row_num and pass, but I'm supplying them because it |
---|
526 | * may make your life easier. |
---|
527 | * |
---|
528 | * For the non-NULL rows of interlaced images, you must call |
---|
529 | * png_progressive_combine_row() passing in the new row and the |
---|
530 | * old row, as demonstrated above. You can call this function for |
---|
531 | * NULL rows (it will just return) and for non-interlaced images |
---|
532 | * (it just does the png_memcpy for you) if it will make the code |
---|
533 | * easier. Thus, you can just do this for all cases: |
---|
534 | */ |
---|
535 | |
---|
536 | png_progressive_combine_row(png_ptr, old_row, new_row); |
---|
537 | |
---|
538 | /* where old_row is what was displayed for previous rows. Note |
---|
539 | * that the first pass (pass == 0 really) will completely cover |
---|
540 | * the old row, so the rows do not have to be initialized. After |
---|
541 | * the first pass (and only for interlaced images), you will have |
---|
542 | * to pass the current row as new_row, and the function will combine |
---|
543 | * the old row and the new row. |
---|
544 | */ |
---|
545 | } |
---|
546 | |
---|
547 | end_callback(png_structp png_ptr, png_infop info) |
---|
548 | { |
---|
549 | /* This function is called when the whole image has been read, |
---|
550 | * including any chunks after the image (up to and including |
---|
551 | * the IEND). You will usually have the same info chunk as you |
---|
552 | * had in the header, although some data may have been added |
---|
553 | * to the comments and time fields. |
---|
554 | * |
---|
555 | * Most people won't do much here, perhaps setting a flag that |
---|
556 | * marks the image as finished. |
---|
557 | */ |
---|
558 | } |
---|
559 | |
---|
560 | /* Write a png file */ |
---|
561 | void write_png(char *file_name /* , ... other image information ... */) |
---|
562 | { |
---|
563 | FILE *fp; |
---|
564 | png_structp png_ptr; |
---|
565 | png_infop info_ptr; |
---|
566 | png_colorp palette; |
---|
567 | |
---|
568 | /* Open the file */ |
---|
569 | fp = fopen(file_name, "wb"); |
---|
570 | if (fp == NULL) |
---|
571 | return (ERROR); |
---|
572 | |
---|
573 | /* Create and initialize the png_struct with the desired error handler |
---|
574 | * functions. If you want to use the default stderr and longjump method, |
---|
575 | * you can supply NULL for the last three parameters. We also check that |
---|
576 | * the library version is compatible with the one used at compile time, |
---|
577 | * in case we are using dynamically linked libraries. REQUIRED. |
---|
578 | */ |
---|
579 | png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, |
---|
580 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); |
---|
581 | |
---|
582 | if (png_ptr == NULL) |
---|
583 | { |
---|
584 | fclose(fp); |
---|
585 | return (ERROR); |
---|
586 | } |
---|
587 | |
---|
588 | /* Allocate/initialize the image information data. REQUIRED */ |
---|
589 | info_ptr = png_create_info_struct(png_ptr); |
---|
590 | if (info_ptr == NULL) |
---|
591 | { |
---|
592 | fclose(fp); |
---|
593 | png_destroy_write_struct(&png_ptr, png_infopp_NULL); |
---|
594 | return (ERROR); |
---|
595 | } |
---|
596 | |
---|
597 | /* Set error handling. REQUIRED if you aren't supplying your own |
---|
598 | * error handling functions in the png_create_write_struct() call. |
---|
599 | */ |
---|
600 | if (setjmp(png_jmpbuf(png_ptr))) |
---|
601 | { |
---|
602 | /* If we get here, we had a problem writing the file */ |
---|
603 | fclose(fp); |
---|
604 | png_destroy_write_struct(&png_ptr, &info_ptr); |
---|
605 | return (ERROR); |
---|
606 | } |
---|
607 | |
---|
608 | /* One of the following I/O initialization functions is REQUIRED */ |
---|
609 | |
---|
610 | #ifdef streams /* I/O initialization method 1 */ |
---|
611 | /* Set up the output control if you are using standard C streams */ |
---|
612 | png_init_io(png_ptr, fp); |
---|
613 | |
---|
614 | #else no_streams /* I/O initialization method 2 */ |
---|
615 | /* If you are using replacement write functions, instead of calling |
---|
616 | * png_init_io() here you would call |
---|
617 | */ |
---|
618 | png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, |
---|
619 | user_IO_flush_function); |
---|
620 | /* where user_io_ptr is a structure you want available to the callbacks */ |
---|
621 | #endif no_streams /* Only use one initialization method */ |
---|
622 | |
---|
623 | #ifdef hilevel |
---|
624 | /* This is the easy way. Use it if you already have all the |
---|
625 | * image info living in the structure. You could "|" many |
---|
626 | * PNG_TRANSFORM flags into the png_transforms integer here. |
---|
627 | */ |
---|
628 | png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL); |
---|
629 | |
---|
630 | #else |
---|
631 | /* This is the hard way */ |
---|
632 | |
---|
633 | /* Set the image information here. Width and height are up to 2^31, |
---|
634 | * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on |
---|
635 | * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, |
---|
636 | * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, |
---|
637 | * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or |
---|
638 | * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST |
---|
639 | * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED |
---|
640 | */ |
---|
641 | png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, |
---|
642 | PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); |
---|
643 | |
---|
644 | /* Set the palette if there is one. REQUIRED for indexed-color images */ |
---|
645 | palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH |
---|
646 | * png_sizeof(png_color)); |
---|
647 | /* ... Set palette colors ... */ |
---|
648 | png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); |
---|
649 | /* You must not free palette here, because png_set_PLTE only makes a link to |
---|
650 | * the palette that you malloced. Wait until you are about to destroy |
---|
651 | * the png structure. |
---|
652 | */ |
---|
653 | |
---|
654 | /* Optional significant bit (sBIT) chunk */ |
---|
655 | png_color_8 sig_bit; |
---|
656 | /* If we are dealing with a grayscale image then */ |
---|
657 | sig_bit.gray = true_bit_depth; |
---|
658 | /* Otherwise, if we are dealing with a color image then */ |
---|
659 | sig_bit.red = true_red_bit_depth; |
---|
660 | sig_bit.green = true_green_bit_depth; |
---|
661 | sig_bit.blue = true_blue_bit_depth; |
---|
662 | /* If the image has an alpha channel then */ |
---|
663 | sig_bit.alpha = true_alpha_bit_depth; |
---|
664 | png_set_sBIT(png_ptr, info_ptr, &sig_bit); |
---|
665 | |
---|
666 | |
---|
667 | /* Optional gamma chunk is strongly suggested if you have any guess |
---|
668 | * as to the correct gamma of the image. |
---|
669 | */ |
---|
670 | png_set_gAMA(png_ptr, info_ptr, gamma); |
---|
671 | |
---|
672 | /* Optionally write comments into the image */ |
---|
673 | text_ptr[0].key = "Title"; |
---|
674 | text_ptr[0].text = "Mona Lisa"; |
---|
675 | text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; |
---|
676 | text_ptr[1].key = "Author"; |
---|
677 | text_ptr[1].text = "Leonardo DaVinci"; |
---|
678 | text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; |
---|
679 | text_ptr[2].key = "Description"; |
---|
680 | text_ptr[2].text = "<long text>"; |
---|
681 | text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; |
---|
682 | #ifdef PNG_iTXt_SUPPORTED |
---|
683 | text_ptr[0].lang = NULL; |
---|
684 | text_ptr[1].lang = NULL; |
---|
685 | text_ptr[2].lang = NULL; |
---|
686 | #endif |
---|
687 | png_set_text(png_ptr, info_ptr, text_ptr, 3); |
---|
688 | |
---|
689 | /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ |
---|
690 | |
---|
691 | /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored |
---|
692 | * on read and, if your application chooses to write them, they must |
---|
693 | * be written in accordance with the sRGB profile |
---|
694 | */ |
---|
695 | |
---|
696 | /* Write the file header information. REQUIRED */ |
---|
697 | png_write_info(png_ptr, info_ptr); |
---|
698 | |
---|
699 | /* If you want, you can write the info in two steps, in case you need to |
---|
700 | * write your private chunk ahead of PLTE: |
---|
701 | * |
---|
702 | * png_write_info_before_PLTE(write_ptr, write_info_ptr); |
---|
703 | * write_my_chunk(); |
---|
704 | * png_write_info(png_ptr, info_ptr); |
---|
705 | * |
---|
706 | * However, given the level of known- and unknown-chunk support in 1.2.0 |
---|
707 | * and up, this should no longer be necessary. |
---|
708 | */ |
---|
709 | |
---|
710 | /* Once we write out the header, the compression type on the text |
---|
711 | * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or |
---|
712 | * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again |
---|
713 | * at the end. |
---|
714 | */ |
---|
715 | |
---|
716 | /* Set up the transformations you want. Note that these are |
---|
717 | * all optional. Only call them if you want them. |
---|
718 | */ |
---|
719 | |
---|
720 | /* Invert monochrome pixels */ |
---|
721 | png_set_invert_mono(png_ptr); |
---|
722 | |
---|
723 | /* Shift the pixels up to a legal bit depth and fill in |
---|
724 | * as appropriate to correctly scale the image. |
---|
725 | */ |
---|
726 | png_set_shift(png_ptr, &sig_bit); |
---|
727 | |
---|
728 | /* Pack pixels into bytes */ |
---|
729 | png_set_packing(png_ptr); |
---|
730 | |
---|
731 | /* Swap location of alpha bytes from ARGB to RGBA */ |
---|
732 | png_set_swap_alpha(png_ptr); |
---|
733 | |
---|
734 | /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into |
---|
735 | * RGB (4 channels -> 3 channels). The second parameter is not used. |
---|
736 | */ |
---|
737 | png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); |
---|
738 | |
---|
739 | /* Flip BGR pixels to RGB */ |
---|
740 | png_set_bgr(png_ptr); |
---|
741 | |
---|
742 | /* Swap bytes of 16-bit files to most significant byte first */ |
---|
743 | png_set_swap(png_ptr); |
---|
744 | |
---|
745 | /* Swap bits of 1, 2, 4 bit packed pixel formats */ |
---|
746 | png_set_packswap(png_ptr); |
---|
747 | |
---|
748 | /* Turn on interlace handling if you are not using png_write_image() */ |
---|
749 | if (interlacing) |
---|
750 | number_passes = png_set_interlace_handling(png_ptr); |
---|
751 | else |
---|
752 | number_passes = 1; |
---|
753 | |
---|
754 | /* The easiest way to write the image (you may have a different memory |
---|
755 | * layout, however, so choose what fits your needs best). You need to |
---|
756 | * use the first method if you aren't handling interlacing yourself. |
---|
757 | */ |
---|
758 | png_uint_32 k, height, width; |
---|
759 | png_byte image[height][width*bytes_per_pixel]; |
---|
760 | png_bytep row_pointers[height]; |
---|
761 | |
---|
762 | if (height > PNG_UINT_32_MAX/png_sizeof(png_bytep)) |
---|
763 | png_error (png_ptr, "Image is too tall to process in memory"); |
---|
764 | |
---|
765 | for (k = 0; k < height; k++) |
---|
766 | row_pointers[k] = image + k*width*bytes_per_pixel; |
---|
767 | |
---|
768 | /* One of the following output methods is REQUIRED */ |
---|
769 | |
---|
770 | #ifdef entire /* Write out the entire image data in one call */ |
---|
771 | png_write_image(png_ptr, row_pointers); |
---|
772 | |
---|
773 | /* The other way to write the image - deal with interlacing */ |
---|
774 | |
---|
775 | #else no_entire /* Write out the image data by one or more scanlines */ |
---|
776 | |
---|
777 | /* The number of passes is either 1 for non-interlaced images, |
---|
778 | * or 7 for interlaced images. |
---|
779 | */ |
---|
780 | for (pass = 0; pass < number_passes; pass++) |
---|
781 | { |
---|
782 | /* Write a few rows at a time. */ |
---|
783 | png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); |
---|
784 | |
---|
785 | /* If you are only writing one row at a time, this works */ |
---|
786 | for (y = 0; y < height; y++) |
---|
787 | png_write_rows(png_ptr, &row_pointers[y], 1); |
---|
788 | } |
---|
789 | #endif no_entire /* Use only one output method */ |
---|
790 | |
---|
791 | /* You can write optional chunks like tEXt, zTXt, and tIME at the end |
---|
792 | * as well. Shouldn't be necessary in 1.2.0 and up as all the public |
---|
793 | * chunks are supported and you can use png_set_unknown_chunks() to |
---|
794 | * register unknown chunks into the info structure to be written out. |
---|
795 | */ |
---|
796 | |
---|
797 | /* It is REQUIRED to call this to finish writing the rest of the file */ |
---|
798 | png_write_end(png_ptr, info_ptr); |
---|
799 | #endif hilevel |
---|
800 | |
---|
801 | /* If you png_malloced a palette, free it here (don't free info_ptr->palette, |
---|
802 | * as recommended in versions 1.0.5m and earlier of this example; if |
---|
803 | * libpng mallocs info_ptr->palette, libpng will free it). If you |
---|
804 | * allocated it with malloc() instead of png_malloc(), use free() instead |
---|
805 | * of png_free(). |
---|
806 | */ |
---|
807 | png_free(png_ptr, palette); |
---|
808 | palette = NULL; |
---|
809 | |
---|
810 | /* Similarly, if you png_malloced any data that you passed in with |
---|
811 | * png_set_something(), such as a hist or trans array, free it here, |
---|
812 | * when you can be sure that libpng is through with it. |
---|
813 | */ |
---|
814 | png_free(png_ptr, trans); |
---|
815 | trans = NULL; |
---|
816 | /* Whenever you use png_free() it is a good idea to set the pointer to |
---|
817 | * NULL in case your application inadvertently tries to png_free() it |
---|
818 | * again. When png_free() sees a NULL it returns without action, thus |
---|
819 | * avoiding the double-free security problem. |
---|
820 | */ |
---|
821 | |
---|
822 | /* Clean up after the write, and free any memory allocated */ |
---|
823 | png_destroy_write_struct(&png_ptr, &info_ptr); |
---|
824 | |
---|
825 | /* Close the file */ |
---|
826 | fclose(fp); |
---|
827 | |
---|
828 | /* That's it */ |
---|
829 | return (OK); |
---|
830 | } |
---|
831 | |
---|
832 | #endif /* if 0 */ |
---|