[e16e8f2] | 1 | /* ----------------------------------------------------------------------- * |
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| 2 | * |
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| 3 | * Copyright 2006-2008 H. Peter Anvin - All Rights Reserved |
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| 4 | * |
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| 5 | * Permission is hereby granted, free of charge, to any person |
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| 6 | * obtaining a copy of this software and associated documentation |
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| 7 | * files (the "Software"), to deal in the Software without |
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| 8 | * restriction, including without limitation the rights to use, |
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| 9 | * copy, modify, merge, publish, distribute, sublicense, and/or |
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| 10 | * sell copies of the Software, and to permit persons to whom |
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| 11 | * the Software is furnished to do so, subject to the following |
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| 12 | * conditions: |
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| 13 | * |
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| 14 | * The above copyright notice and this permission notice shall |
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| 15 | * be included in all copies or substantial portions of the Software. |
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| 16 | * |
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| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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| 18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
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| 19 | * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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| 20 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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| 21 | * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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| 22 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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| 23 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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| 24 | * OTHER DEALINGS IN THE SOFTWARE. |
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| 25 | * |
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| 26 | * ----------------------------------------------------------------------- */ |
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| 27 | |
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| 28 | #include <inttypes.h> |
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| 29 | #include <colortbl.h> |
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| 30 | #include <string.h> |
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| 31 | #include "vesa.h" |
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| 32 | #include "video.h" |
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| 33 | #include "fill.h" |
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| 34 | |
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| 35 | /* |
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| 36 | * Visible cursor information |
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| 37 | */ |
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| 38 | static uint8_t cursor_pattern[FONT_MAX_HEIGHT]; |
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| 39 | static struct vesa_char *cursor_pointer = NULL; |
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| 40 | static int cursor_x, cursor_y; |
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| 41 | |
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| 42 | static inline void *copy_dword(void *dst, void *src, size_t dword_count) |
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| 43 | { |
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| 44 | asm volatile ("rep; movsl":"+D" (dst), "+S"(src), "+c"(dword_count)); |
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| 45 | return dst; /* Updated destination pointer */ |
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| 46 | } |
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| 47 | |
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| 48 | static inline __attribute__ ((always_inline)) |
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| 49 | uint8_t alpha_val(uint8_t fg, uint8_t bg, uint8_t alpha) |
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| 50 | { |
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| 51 | unsigned int tmp; |
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| 52 | |
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| 53 | tmp = __vesacon_srgb_to_linear[fg] * alpha; |
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| 54 | tmp += __vesacon_srgb_to_linear[bg] * (255 - alpha); |
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| 55 | |
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| 56 | return __vesacon_linear_to_srgb[tmp >> 12]; |
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| 57 | } |
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| 58 | |
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| 59 | static uint32_t alpha_pixel(uint32_t fg, uint32_t bg) |
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| 60 | { |
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| 61 | uint8_t alpha = fg >> 24; |
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| 62 | uint8_t fg_r = fg >> 16; |
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| 63 | uint8_t fg_g = fg >> 8; |
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| 64 | uint8_t fg_b = fg; |
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| 65 | uint8_t bg_r = bg >> 16; |
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| 66 | uint8_t bg_g = bg >> 8; |
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| 67 | uint8_t bg_b = bg; |
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| 68 | |
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| 69 | return |
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| 70 | (alpha_val(fg_r, bg_r, alpha) << 16) | |
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| 71 | (alpha_val(fg_g, bg_g, alpha) << 8) | (alpha_val(fg_b, bg_b, alpha)); |
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| 72 | } |
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| 73 | |
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| 74 | static void vesacon_update_characters(int row, int col, int nrows, int ncols) |
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| 75 | { |
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| 76 | const int height = __vesacon_font_height; |
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| 77 | const int width = FONT_WIDTH; |
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| 78 | uint32_t *bgrowptr, *bgptr, bgval, fgval; |
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| 79 | uint32_t fgcolor = 0, bgcolor = 0, color; |
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| 80 | uint8_t chbits = 0, chxbits = 0, chsbits = 0; |
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| 81 | int i, j, jx, pixrow, pixsrow; |
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| 82 | struct vesa_char *rowptr, *rowsptr, *cptr, *csptr; |
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| 83 | unsigned int bytes_per_pixel = __vesacon_bytes_per_pixel; |
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| 84 | unsigned long pixel_offset; |
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| 85 | uint32_t row_buffer[__vesa_info.mi.h_res], *rowbufptr; |
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| 86 | size_t fbrowptr; |
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| 87 | uint8_t sha; |
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| 88 | |
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| 89 | pixel_offset = ((row * height + VIDEO_BORDER) * __vesa_info.mi.h_res) + |
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| 90 | (col * width + VIDEO_BORDER); |
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| 91 | |
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| 92 | bgrowptr = &__vesacon_background[pixel_offset]; |
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| 93 | fbrowptr = (row * height + VIDEO_BORDER) * __vesa_info.mi.logical_scan + |
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| 94 | (col * width + VIDEO_BORDER) * bytes_per_pixel; |
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| 95 | |
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| 96 | /* Note that we keep a 1-character guard area around the real text area... */ |
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| 97 | rowptr = &__vesacon_text_display[(row+1)*(__vesacon_text_cols+2)+(col+1)]; |
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| 98 | rowsptr = rowptr - ((__vesacon_text_cols+2)+1); |
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| 99 | pixrow = 0; |
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| 100 | pixsrow = height - 1; |
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| 101 | |
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| 102 | for (i = height * nrows; i >= 0; i--) { |
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| 103 | bgptr = bgrowptr; |
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| 104 | rowbufptr = row_buffer; |
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| 105 | |
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| 106 | cptr = rowptr; |
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| 107 | csptr = rowsptr; |
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| 108 | |
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| 109 | chsbits = __vesacon_graphics_font[csptr->ch][pixsrow]; |
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| 110 | if (__unlikely(csptr == cursor_pointer)) |
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| 111 | chsbits |= cursor_pattern[pixsrow]; |
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| 112 | sha = console_color_table[csptr->attr].shadow; |
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| 113 | chsbits &= (sha & 0x02) ? 0xff : 0x00; |
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| 114 | chsbits ^= (sha & 0x01) ? 0xff : 0x00; |
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| 115 | chsbits <<= (width - 2); |
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| 116 | csptr++; |
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| 117 | |
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| 118 | /* Draw two pixels beyond the end of the line. One for the shadow, |
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| 119 | and one to make sure we have a whole dword of data for the copy |
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| 120 | operation at the end. Note that this code depends on the fact that |
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| 121 | all characters begin on dword boundaries in the frame buffer. */ |
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| 122 | |
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| 123 | for (jx = 1, j = width * ncols + 1; j >= 0; j--) { |
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| 124 | chbits <<= 1; |
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| 125 | chsbits <<= 1; |
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| 126 | chxbits <<= 1; |
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| 127 | |
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| 128 | switch (jx) { |
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| 129 | case 1: |
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| 130 | chbits = __vesacon_graphics_font[cptr->ch][pixrow]; |
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| 131 | if (__unlikely(cptr == cursor_pointer)) |
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| 132 | chbits |= cursor_pattern[pixrow]; |
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| 133 | sha = console_color_table[cptr->attr].shadow; |
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| 134 | chxbits = chbits; |
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| 135 | chxbits &= (sha & 0x02) ? 0xff : 0x00; |
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| 136 | chxbits ^= (sha & 0x01) ? 0xff : 0x00; |
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| 137 | fgcolor = console_color_table[cptr->attr].argb_fg; |
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| 138 | bgcolor = console_color_table[cptr->attr].argb_bg; |
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| 139 | cptr++; |
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| 140 | jx--; |
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| 141 | break; |
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| 142 | case 0: |
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| 143 | chsbits = __vesacon_graphics_font[csptr->ch][pixsrow]; |
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| 144 | if (__unlikely(csptr == cursor_pointer)) |
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| 145 | chsbits |= cursor_pattern[pixsrow]; |
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| 146 | sha = console_color_table[csptr->attr].shadow; |
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| 147 | chsbits &= (sha & 0x02) ? 0xff : 0x00; |
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| 148 | chsbits ^= (sha & 0x01) ? 0xff : 0x00; |
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| 149 | csptr++; |
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| 150 | jx = width - 1; |
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| 151 | break; |
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| 152 | default: |
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| 153 | jx--; |
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| 154 | break; |
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| 155 | } |
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| 156 | |
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| 157 | /* If this pixel is raised, use the offsetted value */ |
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| 158 | bgval = (chxbits & 0x80) |
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| 159 | ? bgptr[__vesa_info.mi.h_res + 1] : *bgptr; |
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| 160 | bgptr++; |
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| 161 | |
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| 162 | /* If this pixel is set, use the fg color, else the bg color */ |
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| 163 | fgval = (chbits & 0x80) ? fgcolor : bgcolor; |
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| 164 | |
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| 165 | /* Produce the combined color pixel value */ |
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| 166 | color = alpha_pixel(fgval, bgval); |
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| 167 | |
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| 168 | /* Apply the shadow (75% shadow) */ |
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| 169 | if ((chsbits & ~chxbits) & 0x80) { |
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| 170 | color >>= 2; |
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| 171 | color &= 0x3f3f3f; |
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| 172 | } |
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| 173 | |
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| 174 | *rowbufptr++ = color; |
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| 175 | } |
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| 176 | |
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| 177 | /* Copy to frame buffer */ |
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| 178 | __vesacon_copy_to_screen(fbrowptr, row_buffer, rowbufptr - row_buffer); |
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| 179 | |
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| 180 | bgrowptr += __vesa_info.mi.h_res; |
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| 181 | fbrowptr += __vesa_info.mi.logical_scan; |
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| 182 | |
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| 183 | if (++pixrow == height) { |
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| 184 | rowptr += __vesacon_text_cols + 2; |
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| 185 | pixrow = 0; |
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| 186 | } |
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| 187 | if (++pixsrow == height) { |
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| 188 | rowsptr += __vesacon_text_cols + 2; |
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| 189 | pixsrow = 0; |
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| 190 | } |
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| 191 | } |
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| 192 | } |
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| 193 | |
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| 194 | /* Bounding box for changed text. The (x1, y1) coordinates are +1! */ |
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| 195 | static unsigned int upd_x0 = -1U, upd_x1, upd_y0 = -1U, upd_y1; |
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| 196 | |
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| 197 | /* Update the range already touched by various variables */ |
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| 198 | void __vesacon_doit(void) |
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| 199 | { |
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| 200 | if (upd_x1 > upd_x0 && upd_y1 > upd_y0) { |
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| 201 | vesacon_update_characters(upd_y0, upd_x0, upd_y1 - upd_y0, |
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| 202 | upd_x1 - upd_x0); |
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| 203 | upd_x0 = upd_y0 = -1U; |
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| 204 | upd_x1 = upd_y1 = 0; |
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| 205 | } |
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| 206 | } |
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| 207 | |
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| 208 | /* Mark a range for update; note argument sequence is the same as |
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| 209 | vesacon_update_characters() */ |
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| 210 | static inline void vesacon_touch(int row, int col, int rows, int cols) |
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| 211 | { |
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| 212 | unsigned int y0 = row; |
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| 213 | unsigned int x0 = col; |
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| 214 | unsigned int y1 = y0 + rows; |
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| 215 | unsigned int x1 = x0 + cols; |
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| 216 | |
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| 217 | if (y0 < upd_y0) |
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| 218 | upd_y0 = y0; |
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| 219 | if (y1 > upd_y1) |
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| 220 | upd_y1 = y1; |
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| 221 | if (x0 < upd_x0) |
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| 222 | upd_x0 = x0; |
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| 223 | if (x1 > upd_x1) |
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| 224 | upd_x1 = x1; |
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| 225 | } |
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| 226 | |
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| 227 | /* Erase a region of the screen */ |
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| 228 | void __vesacon_erase(int x0, int y0, int x1, int y1, attr_t attr) |
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| 229 | { |
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| 230 | int y; |
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| 231 | struct vesa_char *ptr = &__vesacon_text_display |
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| 232 | [(y0 + 1) * (__vesacon_text_cols + 2) + (x0 + 1)]; |
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| 233 | struct vesa_char fill = { |
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| 234 | .ch = ' ', |
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| 235 | .attr = attr, |
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| 236 | }; |
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| 237 | int ncols = x1 - x0 + 1; |
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| 238 | |
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| 239 | for (y = y0; y <= y1; y++) { |
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| 240 | vesacon_fill(ptr, fill, ncols); |
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| 241 | ptr += __vesacon_text_cols + 2; |
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| 242 | } |
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| 243 | |
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| 244 | vesacon_touch(y0, x0, y1 - y0 + 1, ncols); |
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| 245 | } |
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| 246 | |
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| 247 | /* Scroll the screen up */ |
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| 248 | void __vesacon_scroll_up(int nrows, attr_t attr) |
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| 249 | { |
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| 250 | struct vesa_char *fromptr = &__vesacon_text_display |
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| 251 | [(nrows + 1) * (__vesacon_text_cols + 2)]; |
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| 252 | struct vesa_char *toptr = &__vesacon_text_display |
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| 253 | [(__vesacon_text_cols + 2)]; |
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| 254 | int dword_count = |
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| 255 | (__vesacon_text_rows - nrows) * (__vesacon_text_cols + 2); |
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| 256 | struct vesa_char fill = { |
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| 257 | .ch = ' ', |
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| 258 | .attr = attr, |
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| 259 | }; |
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| 260 | |
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| 261 | toptr = copy_dword(toptr, fromptr, dword_count); |
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| 262 | |
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| 263 | dword_count = nrows * (__vesacon_text_cols + 2); |
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| 264 | |
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| 265 | vesacon_fill(toptr, fill, dword_count); |
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| 266 | |
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| 267 | vesacon_touch(0, 0, __vesacon_text_rows, __vesacon_text_cols); |
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| 268 | } |
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| 269 | |
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| 270 | /* Draw one character text at a specific area of the screen */ |
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| 271 | void __vesacon_write_char(int x, int y, uint8_t ch, attr_t attr) |
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| 272 | { |
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| 273 | struct vesa_char *ptr = &__vesacon_text_display |
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| 274 | [(y + 1) * (__vesacon_text_cols + 2) + (x + 1)]; |
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| 275 | |
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| 276 | ptr->ch = ch; |
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| 277 | ptr->attr = attr; |
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| 278 | |
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| 279 | vesacon_touch(y, x, 1, 1); |
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| 280 | } |
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| 281 | |
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| 282 | void __vesacon_set_cursor(int x, int y, bool visible) |
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| 283 | { |
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| 284 | struct vesa_char *ptr = &__vesacon_text_display |
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| 285 | [(y + 1) * (__vesacon_text_cols + 2) + (x + 1)]; |
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| 286 | |
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| 287 | if (cursor_pointer) |
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| 288 | vesacon_touch(cursor_y, cursor_x, 1, 1); |
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| 289 | |
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| 290 | if (!visible) { |
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| 291 | /* Invisible cursor */ |
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| 292 | cursor_pointer = NULL; |
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| 293 | } else { |
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| 294 | cursor_pointer = ptr; |
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| 295 | vesacon_touch(y, x, 1, 1); |
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| 296 | } |
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| 297 | |
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| 298 | cursor_x = x; |
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| 299 | cursor_y = y; |
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| 300 | } |
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| 301 | |
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| 302 | void __vesacon_init_cursor(int font_height) |
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| 303 | { |
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| 304 | int r0 = font_height - (font_height < 10 ? 2 : 3); |
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| 305 | |
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| 306 | if (r0 < 0) |
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| 307 | r0 = 0; |
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| 308 | |
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| 309 | memset(cursor_pattern, 0, font_height); |
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| 310 | cursor_pattern[r0] = 0xff; |
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| 311 | cursor_pattern[r0 + 1] = 0xff; |
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| 312 | } |
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| 313 | |
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| 314 | void __vesacon_redraw_text(void) |
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| 315 | { |
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| 316 | vesacon_update_characters(0, 0, __vesacon_text_rows, __vesacon_text_cols); |
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| 317 | } |
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