source: bootcd/isolinux/syslinux-6.03/com32/lua/src/lstate.c

Last change on this file was e16e8f2, checked in by Edwin Eefting <edwin@datux.nl>, 3 years ago

bootstuff

  • Property mode set to 100644
File size: 7.7 KB
Line 
1/*
2** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $
3** Global State
4** See Copyright Notice in lua.h
5*/
6
7
8#include <stddef.h>
9#include <string.h>
10
11#define lstate_c
12#define LUA_CORE
13
14#include "lua.h"
15
16#include "lapi.h"
17#include "ldebug.h"
18#include "ldo.h"
19#include "lfunc.h"
20#include "lgc.h"
21#include "llex.h"
22#include "lmem.h"
23#include "lstate.h"
24#include "lstring.h"
25#include "ltable.h"
26#include "ltm.h"
27
28
29#if !defined(LUAI_GCPAUSE)
30#define LUAI_GCPAUSE    200  /* 200% */
31#endif
32
33#if !defined(LUAI_GCMAJOR)
34#define LUAI_GCMAJOR    200  /* 200% */
35#endif
36
37#if !defined(LUAI_GCMUL)
38#define LUAI_GCMUL      200 /* GC runs 'twice the speed' of memory allocation */
39#endif
40
41
42#define MEMERRMSG       "not enough memory"
43
44
45/*
46** a macro to help the creation of a unique random seed when a state is
47** created; the seed is used to randomize hashes.
48*/
49#if !defined(luai_makeseed)
50#ifndef SYSLINUX
51#include <time.h>
52#define luai_makeseed()         cast(unsigned int, time(NULL))
53#else
54#include <sys/times.h>
55#define luai_makeseed()         cast(unsigned int, times(NULL))
56#endif /* SYSLINUX */
57#endif
58
59
60
61/*
62** thread state + extra space
63*/
64typedef struct LX {
65#if defined(LUAI_EXTRASPACE)
66  char buff[LUAI_EXTRASPACE];
67#endif
68  lua_State l;
69} LX;
70
71
72/*
73** Main thread combines a thread state and the global state
74*/
75typedef struct LG {
76  LX l;
77  global_State g;
78} LG;
79
80
81
82#define fromstate(L)    (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
83
84
85/*
86** Compute an initial seed as random as possible. In ANSI, rely on
87** Address Space Layout Randomization (if present) to increase
88** randomness..
89*/
90#define addbuff(b,p,e) \
91  { size_t t = cast(size_t, e); \
92    memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
93
94static unsigned int makeseed (lua_State *L) {
95  char buff[4 * sizeof(size_t)];
96  unsigned int h = luai_makeseed();
97  int p = 0;
98  addbuff(buff, p, L);  /* heap variable */
99  addbuff(buff, p, &h);  /* local variable */
100  addbuff(buff, p, luaO_nilobject);  /* global variable */
101  addbuff(buff, p, &lua_newstate);  /* public function */
102  lua_assert(p == sizeof(buff));
103  return luaS_hash(buff, p, h);
104}
105
106
107/*
108** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
109** invariant
110*/
111void luaE_setdebt (global_State *g, l_mem debt) {
112  g->totalbytes -= (debt - g->GCdebt);
113  g->GCdebt = debt;
114}
115
116
117CallInfo *luaE_extendCI (lua_State *L) {
118  CallInfo *ci = luaM_new(L, CallInfo);
119  lua_assert(L->ci->next == NULL);
120  L->ci->next = ci;
121  ci->previous = L->ci;
122  ci->next = NULL;
123  return ci;
124}
125
126
127void luaE_freeCI (lua_State *L) {
128  CallInfo *ci = L->ci;
129  CallInfo *next = ci->next;
130  ci->next = NULL;
131  while ((ci = next) != NULL) {
132    next = ci->next;
133    luaM_free(L, ci);
134  }
135}
136
137
138static void stack_init (lua_State *L1, lua_State *L) {
139  int i; CallInfo *ci;
140  /* initialize stack array */
141  L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
142  L1->stacksize = BASIC_STACK_SIZE;
143  for (i = 0; i < BASIC_STACK_SIZE; i++)
144    setnilvalue(L1->stack + i);  /* erase new stack */
145  L1->top = L1->stack;
146  L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
147  /* initialize first ci */
148  ci = &L1->base_ci;
149  ci->next = ci->previous = NULL;
150  ci->callstatus = 0;
151  ci->func = L1->top;
152  setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */
153  ci->top = L1->top + LUA_MINSTACK;
154  L1->ci = ci;
155}
156
157
158static void freestack (lua_State *L) {
159  if (L->stack == NULL)
160    return;  /* stack not completely built yet */
161  L->ci = &L->base_ci;  /* free the entire 'ci' list */
162  luaE_freeCI(L);
163  luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */
164}
165
166
167/*
168** Create registry table and its predefined values
169*/
170static void init_registry (lua_State *L, global_State *g) {
171  TValue mt;
172  /* create registry */
173  Table *registry = luaH_new(L);
174  sethvalue(L, &g->l_registry, registry);
175  luaH_resize(L, registry, LUA_RIDX_LAST, 0);
176  /* registry[LUA_RIDX_MAINTHREAD] = L */
177  setthvalue(L, &mt, L);
178  luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt);
179  /* registry[LUA_RIDX_GLOBALS] = table of globals */
180  sethvalue(L, &mt, luaH_new(L));
181  luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt);
182}
183
184
185/*
186** open parts of the state that may cause memory-allocation errors
187*/
188static void f_luaopen (lua_State *L, void *ud) {
189  global_State *g = G(L);
190  UNUSED(ud);
191  stack_init(L, L);  /* init stack */
192  init_registry(L, g);
193  luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */
194  luaT_init(L);
195  luaX_init(L);
196  /* pre-create memory-error message */
197  g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
198  luaS_fix(g->memerrmsg);  /* it should never be collected */
199  g->gcrunning = 1;  /* allow gc */
200  g->version = lua_version(NULL);
201  luai_userstateopen(L);
202}
203
204
205/*
206** preinitialize a state with consistent values without allocating
207** any memory (to avoid errors)
208*/
209static void preinit_state (lua_State *L, global_State *g) {
210  G(L) = g;
211  L->stack = NULL;
212  L->ci = NULL;
213  L->stacksize = 0;
214  L->errorJmp = NULL;
215  L->nCcalls = 0;
216  L->hook = NULL;
217  L->hookmask = 0;
218  L->basehookcount = 0;
219  L->allowhook = 1;
220  resethookcount(L);
221  L->openupval = NULL;
222  L->nny = 1;
223  L->status = LUA_OK;
224  L->errfunc = 0;
225}
226
227
228static void close_state (lua_State *L) {
229  global_State *g = G(L);
230  luaF_close(L, L->stack);  /* close all upvalues for this thread */
231  luaC_freeallobjects(L);  /* collect all objects */
232  if (g->version)  /* closing a fully built state? */
233    luai_userstateclose(L);
234  luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
235  luaZ_freebuffer(L, &g->buff);
236  freestack(L);
237  lua_assert(gettotalbytes(g) == sizeof(LG));
238  (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */
239}
240
241
242LUA_API lua_State *lua_newthread (lua_State *L) {
243  lua_State *L1;
244  lua_lock(L);
245  luaC_checkGC(L);
246  L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th;
247  setthvalue(L, L->top, L1);
248  api_incr_top(L);
249  preinit_state(L1, G(L));
250  L1->hookmask = L->hookmask;
251  L1->basehookcount = L->basehookcount;
252  L1->hook = L->hook;
253  resethookcount(L1);
254  luai_userstatethread(L, L1);
255  stack_init(L1, L);  /* init stack */
256  lua_unlock(L);
257  return L1;
258}
259
260
261void luaE_freethread (lua_State *L, lua_State *L1) {
262  LX *l = fromstate(L1);
263  luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
264  lua_assert(L1->openupval == NULL);
265  luai_userstatefree(L, L1);
266  freestack(L1);
267  luaM_free(L, l);
268}
269
270
271LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
272  int i;
273  lua_State *L;
274  global_State *g;
275  LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
276  if (l == NULL) return NULL;
277  L = &l->l.l;
278  g = &l->g;
279  L->next = NULL;
280  L->tt = LUA_TTHREAD;
281  g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
282  L->marked = luaC_white(g);
283  g->gckind = KGC_NORMAL;
284  preinit_state(L, g);
285  g->frealloc = f;
286  g->ud = ud;
287  g->mainthread = L;
288  g->seed = makeseed(L);
289  g->uvhead.u.l.prev = &g->uvhead;
290  g->uvhead.u.l.next = &g->uvhead;
291  g->gcrunning = 0;  /* no GC while building state */
292  g->GCestimate = 0;
293  g->strt.size = 0;
294  g->strt.nuse = 0;
295  g->strt.hash = NULL;
296  setnilvalue(&g->l_registry);
297  luaZ_initbuffer(L, &g->buff);
298  g->panic = NULL;
299  g->version = NULL;
300  g->gcstate = GCSpause;
301  g->allgc = NULL;
302  g->finobj = NULL;
303  g->tobefnz = NULL;
304  g->sweepgc = g->sweepfin = NULL;
305  g->gray = g->grayagain = NULL;
306  g->weak = g->ephemeron = g->allweak = NULL;
307  g->totalbytes = sizeof(LG);
308  g->GCdebt = 0;
309  g->gcpause = LUAI_GCPAUSE;
310  g->gcmajorinc = LUAI_GCMAJOR;
311  g->gcstepmul = LUAI_GCMUL;
312  for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
313  if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
314    /* memory allocation error: free partial state */
315    close_state(L);
316    L = NULL;
317  }
318  return L;
319}
320
321
322LUA_API void lua_close (lua_State *L) {
323  L = G(L)->mainthread;  /* only the main thread can be closed */
324  lua_lock(L);
325  close_state(L);
326}
327
328
Note: See TracBrowser for help on using the repository browser.