1 | /* |
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2 | * ----------------------------------------------------------------------- |
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3 | * |
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4 | * Copyright 1994-2008 H. Peter Anvin - All Rights Reserved |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify |
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7 | * it under the terms of the GNU General Public License as published by |
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8 | * the Free Software Foundation, Inc., 53 Temple Place Ste 330, |
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9 | * Boston MA 02111-1307, USA; either version 2 of the License, or |
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10 | * (at your option) any later version; incorporated herein by reference. |
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11 | * |
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12 | * ----------------------------------------------------------------------- |
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13 | * |
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14 | * ----------------------------------------------------------------------- |
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15 | * VGA splash screen code |
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16 | * ----------------------------------------------------------------------- |
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17 | */ |
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18 | |
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19 | #include <stddef.h> |
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20 | #include "core.h" |
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21 | #include <sys/io.h> |
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22 | #include <hw/vga.h> |
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23 | #include "fs.h" |
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24 | |
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25 | #include "bios.h" |
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26 | #include "graphics.h" |
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27 | #include <syslinux/video.h> |
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28 | |
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29 | __export uint8_t UsingVGA = 0; |
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30 | uint16_t VGAPos; /* Pointer into VGA memory */ |
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31 | __export uint16_t *VGAFilePtr; /* Pointer into VGAFileBuf */ |
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32 | __export uint16_t VGAFontSize = 16; /* Defaults to 16 byte font */ |
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33 | |
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34 | __export char VGAFileBuf[VGA_FILE_BUF_SIZE]; /* Unmangled VGA image name */ |
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35 | __export char VGAFileMBuf[FILENAME_MAX]; /* Mangled VGA image name */ |
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36 | |
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37 | static uint8_t VGARowBuffer[640 + 80]; /* Decompression buffer */ |
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38 | static uint8_t VGAPlaneBuffer[(640/8) * 4]; /* Plane buffers */ |
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39 | |
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40 | extern uint16_t GXPixCols; |
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41 | extern uint16_t GXPixRows; |
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42 | |
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43 | /* Maps colors to consecutive DAC registers */ |
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44 | static uint8_t linear_color[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, |
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45 | 9, 10, 11, 12, 13, 14, 15, 0 }; |
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46 | |
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47 | static FILE *fd; |
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48 | |
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49 | typedef struct { |
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50 | uint32_t LSSMagic; /* Magic number */ |
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51 | uint16_t GraphXSize; /* Width of splash screen file */ |
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52 | uint16_t GraphYSize; /* Height of splash screen file */ |
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53 | uint8_t GraphColorMap[3*16]; |
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54 | } lssheader_t; |
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55 | |
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56 | static lssheader_t LSSHeader; |
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57 | |
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58 | #define LSSMagic LSSHeader.LSSMagic |
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59 | #define GraphXSize LSSHeader.GraphXSize |
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60 | #define GraphYSize LSSHeader.GraphYSize |
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61 | |
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62 | /* |
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63 | * Enable VGA graphics, if possible. Return 0 on success. |
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64 | */ |
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65 | static int vgasetmode(void) |
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66 | { |
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67 | com32sys_t ireg, oreg; |
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68 | |
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69 | if (UsingVGA) |
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70 | return 0; /* Nothing to do... */ |
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71 | |
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72 | memset(&ireg, 0, sizeof(ireg)); |
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73 | memset(&oreg, 0, sizeof(oreg)); |
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74 | |
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75 | if (UsingVGA & 0x4) { |
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76 | /* |
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77 | * We're in VESA mode, which means VGA; use VESA call |
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78 | * to revert the mode, and then call the conventional |
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79 | * mode-setting for good measure... |
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80 | */ |
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81 | ireg.eax.w[0] = 0x4F02; |
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82 | ireg.ebx.w[0] = 0x0012; |
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83 | __intcall(0x10, &ireg, &oreg); |
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84 | } else { |
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85 | /* Get video card and monitor */ |
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86 | ireg.eax.w[0] = 0x1A00; |
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87 | __intcall(0x10, &ireg, &oreg); |
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88 | oreg.ebx.b[0] -= 7; /* BL=07h and BL=08h OK */ |
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89 | |
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90 | if (oreg.ebx.b[0] > 1) |
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91 | return -1; |
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92 | } |
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93 | |
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94 | /* |
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95 | * Set mode. |
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96 | */ |
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97 | memset(&ireg, 0, sizeof(ireg)); |
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98 | ireg.eax.w[0] = 0x0012; /* Set mode = 640x480 VGA 16 colors */ |
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99 | __intcall(0x10, &ireg, &oreg); |
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100 | |
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101 | memset(&ireg, 0, sizeof(ireg)); |
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102 | ireg.edx.w[0] = (uint32_t)linear_color; |
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103 | ireg.eax.w[0] = 0x1002; /* Write color registers */ |
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104 | __intcall(0x10, &ireg, &oreg); |
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105 | |
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106 | UsingVGA = 1; |
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107 | |
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108 | /* Set GXPixCols and GXPixRows */ |
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109 | GXPixCols = 640; |
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110 | GXPixRows = 480; |
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111 | |
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112 | use_font(); |
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113 | ScrollAttribute = 0; |
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114 | |
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115 | return 0; |
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116 | } |
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117 | |
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118 | static inline char getnybble(void) |
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119 | { |
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120 | char data = getc(fd); |
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121 | |
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122 | if (data & 0x10) { |
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123 | data &= 0x0F; |
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124 | return data; |
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125 | } |
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126 | |
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127 | data = getc(fd); |
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128 | return (data & 0x0F); |
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129 | } |
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130 | |
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131 | /* |
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132 | * rledecode: |
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133 | * Decode a pixel row in RLE16 format. |
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134 | * |
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135 | * 'in': input (RLE16 encoded) buffer |
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136 | * 'out': output (decoded) buffer |
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137 | * 'count': pixel count |
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138 | */ |
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139 | static void rledecode(uint8_t *out, size_t count) |
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140 | { |
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141 | uint8_t prev_pixel = 0; |
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142 | size_t size = count; |
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143 | uint8_t data; |
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144 | int i; |
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145 | |
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146 | again: |
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147 | for (i = 0; i < size; i++) { |
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148 | |
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149 | data = getnybble(); |
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150 | if (data == prev_pixel) |
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151 | break; |
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152 | |
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153 | *out++ = data; |
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154 | prev_pixel = data; |
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155 | } |
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156 | |
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157 | size -= i; |
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158 | if (!size) |
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159 | return; |
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160 | |
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161 | /* Start of run sequence */ |
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162 | data = getnybble(); |
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163 | if (data == 0) { |
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164 | /* long run */ |
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165 | uint8_t hi; |
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166 | |
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167 | data = getnybble(); |
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168 | hi = getnybble(); |
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169 | hi <<= 4; |
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170 | data |= hi; |
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171 | data += 16; |
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172 | } |
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173 | |
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174 | /* dorun */ |
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175 | for (i = 0; i < data; i++) |
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176 | *out++ = prev_pixel; |
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177 | |
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178 | size -= i; |
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179 | if (size) |
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180 | goto again; |
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181 | } |
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182 | |
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183 | /* |
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184 | * packedpixel2vga: |
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185 | * Convert packed-pixel to VGA bitplanes |
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186 | * |
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187 | * 'in': packed pixel string (640 pixels) |
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188 | * 'out': output (four planes @ 640/8 = 80 bytes) |
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189 | * 'count': pixel count (multiple of 8) |
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190 | */ |
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191 | static void packedpixel2vga(const uint8_t *in, uint8_t *out) |
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192 | { |
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193 | int i, j, k; |
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194 | |
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195 | for (i = 0; i < 4; i++) { |
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196 | const uint8_t *ip = in; |
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197 | |
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198 | for (j = 0; j < 640/8; j++) { |
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199 | uint8_t ob = 0; |
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200 | |
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201 | for (k = 0; k < 8; k++) { |
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202 | uint8_t px = *ip++; |
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203 | ob = (ob << 1) | ((px >> i) & 1); |
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204 | } |
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205 | |
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206 | *out++ = ob; |
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207 | } |
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208 | } |
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209 | } |
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210 | |
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211 | /* |
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212 | * outputvga: |
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213 | * Output four subsequent lines of VGA data |
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214 | * |
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215 | * 'in': four planes @ 640/8=80 bytes |
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216 | * 'out': pointer into VGA memory |
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217 | */ |
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218 | static void outputvga(const void *in, void *out) |
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219 | { |
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220 | int i; |
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221 | |
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222 | /* Select the sequencer mask */ |
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223 | outb(VGA_SEQ_IX_MAP_MASK, VGA_SEQ_ADDR); |
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224 | |
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225 | for (i = 1; i <= 8; i <<= 1) { |
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226 | /* Select the bit plane to write */ |
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227 | outb(i, VGA_SEQ_DATA); |
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228 | memcpy(out, in, 640/8); |
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229 | in = (const char *)in + 640/8; |
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230 | } |
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231 | } |
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232 | |
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233 | /* |
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234 | * Display a graphical splash screen. |
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235 | */ |
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236 | __export void vgadisplayfile(FILE *_fd) |
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237 | { |
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238 | char *p; |
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239 | int size; |
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240 | |
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241 | fd = _fd; |
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242 | |
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243 | /* |
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244 | * This is a cheap and easy way to make sure the screen is |
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245 | * cleared in case we were in graphics mode aready. |
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246 | */ |
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247 | syslinux_force_text_mode(); |
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248 | vgasetmode(); |
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249 | |
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250 | size = 4+2*2+16*3; |
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251 | p = (char *)&LSSHeader; |
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252 | |
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253 | /* Load the header */ |
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254 | while (size--) |
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255 | *p = getc(fd); |
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256 | |
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257 | if (*p != EOF) { |
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258 | com32sys_t ireg, oreg; |
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259 | uint16_t rows; |
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260 | int i; |
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261 | |
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262 | /* The header WILL be in the first chunk. */ |
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263 | if (LSSMagic != 0x1413f33d) |
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264 | return; |
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265 | |
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266 | memset(&ireg, 0, sizeof(ireg)); |
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267 | |
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268 | /* Color map offset */ |
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269 | ireg.edx.w[0] = offsetof(lssheader_t, GraphColorMap); |
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270 | |
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271 | ireg.eax.w[0] = 0x1012; /* Set RGB registers */ |
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272 | ireg.ebx.w[0] = 0; /* First register number */ |
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273 | ireg.ecx.w[0] = 16; /* 16 registers */ |
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274 | __intcall(0x10, &ireg, &oreg); |
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275 | |
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276 | /* Number of pixel rows */ |
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277 | rows = (GraphYSize + VGAFontSize) - 1; |
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278 | rows = rows / VGAFontSize; |
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279 | if (rows >= VidRows) |
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280 | rows = VidRows - 1; |
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281 | |
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282 | memset(&ireg, 0, sizeof(ireg)); |
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283 | |
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284 | ireg.edx.b[1] = rows; |
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285 | ireg.eax.b[1] = 2; |
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286 | ireg.ebx.w[0] = 0; |
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287 | |
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288 | /* Set cursor below image */ |
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289 | __intcall(0x10, &ireg, &oreg); |
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290 | |
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291 | rows = GraphYSize; /* Number of graphics rows */ |
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292 | VGAPos = 0; |
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293 | |
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294 | for (i = 0; i < rows; i++) { |
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295 | /* Pre-clear the row buffer */ |
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296 | memset(VGARowBuffer, 0, 640); |
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297 | |
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298 | /* Decode one row */ |
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299 | rledecode(VGARowBuffer, GraphXSize); |
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300 | |
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301 | packedpixel2vga(VGARowBuffer, VGAPlaneBuffer); |
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302 | outputvga(VGAPlaneBuffer, MK_PTR(0xA000, VGAPos)); |
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303 | VGAPos += 640/8; |
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304 | } |
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305 | } |
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306 | } |
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307 | |
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308 | /* |
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309 | * Disable VGA graphics. |
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310 | */ |
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311 | __export void syslinux_force_text_mode(void) |
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312 | { |
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313 | com32sys_t ireg, oreg; |
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314 | |
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315 | /* Already in text mode? */ |
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316 | if (!UsingVGA) |
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317 | return; |
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318 | |
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319 | if (UsingVGA & 0x4) { |
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320 | /* VESA return to normal video mode */ |
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321 | memset(&ireg, 0, sizeof(ireg)); |
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322 | |
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323 | ireg.eax.w[0] = 0x4F02; /* Set SuperVGA video mode */ |
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324 | ireg.ebx.w[0] = 0x0003; |
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325 | __intcall(0x10, &ireg, &oreg); |
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326 | } |
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327 | |
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328 | /* Return to normal video mode */ |
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329 | memset(&ireg, 0, sizeof(ireg)); |
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330 | ireg.eax.w[0] = 0x0003; |
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331 | __intcall(0x10, &ireg, &oreg); |
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332 | |
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333 | UsingVGA = 0; |
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334 | |
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335 | ScrollAttribute = 0x7; |
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336 | /* Restore text font/data */ |
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337 | use_font(); |
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338 | } |
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339 | |
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340 | static void vgacursorcommon(char data) |
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341 | { |
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342 | if (UsingVGA) { |
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343 | com32sys_t ireg; |
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344 | memset(&ireg, 0, sizeof(ireg)); |
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345 | |
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346 | ireg.eax.b[0] = data; |
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347 | ireg.eax.b[1] = 0x09; |
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348 | ireg.ebx.w[0] = 0x0007; |
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349 | ireg.ecx.w[0] = 1; |
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350 | __intcall(0x10, &ireg, NULL); |
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351 | } |
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352 | } |
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353 | |
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354 | void vgahidecursor(void) |
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355 | { |
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356 | vgacursorcommon(' '); |
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357 | } |
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358 | |
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359 | void vgashowcursor(void) |
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360 | { |
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361 | vgacursorcommon('_'); |
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362 | } |
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363 | |
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364 | __export void using_vga(uint8_t vga, uint16_t pix_cols, uint16_t pix_rows) |
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365 | { |
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366 | UsingVGA = vga; |
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367 | GXPixCols = pix_cols; |
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368 | GXPixRows = pix_rows; |
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369 | |
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370 | if (!(UsingVGA & 0x08)) |
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371 | adjust_screen(); |
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372 | } |
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373 | |
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374 | void pm_using_vga(com32sys_t *regs) |
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375 | { |
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376 | using_vga(regs->eax.b[0], regs->ecx.w[0], regs->edx.w[0]); |
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377 | } |
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