1 | #include "stddef.h" |
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2 | #include "console.h" |
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3 | #include <gpxe/process.h> |
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4 | #include <gpxe/nap.h> |
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5 | |
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6 | /** @file */ |
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7 | |
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8 | FILE_LICENCE ( GPL2_OR_LATER ); |
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9 | |
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10 | /** |
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11 | * Write a single character to each console device. |
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12 | * |
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13 | * @v character Character to be written |
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14 | * @ret None - |
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15 | * @err None - |
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16 | * |
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17 | * The character is written out to all enabled console devices, using |
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18 | * each device's console_driver::putchar() method. |
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19 | * |
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20 | */ |
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21 | void putchar ( int character ) { |
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22 | struct console_driver *console; |
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23 | |
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24 | /* Automatic LF -> CR,LF translation */ |
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25 | if ( character == '\n' ) |
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26 | putchar ( '\r' ); |
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27 | |
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28 | for_each_table_entry ( console, CONSOLES ) { |
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29 | if ( ( ! console->disabled ) && console->putchar ) |
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30 | console->putchar ( character ); |
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31 | } |
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32 | } |
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33 | |
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34 | /** |
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35 | * Check to see if any input is available on any console. |
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36 | * |
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37 | * @v None - |
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38 | * @ret console Console device that has input available, if any. |
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39 | * @ret NULL No console device has input available. |
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40 | * @err None - |
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41 | * |
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42 | * All enabled console devices are checked once for available input |
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43 | * using each device's console_driver::iskey() method. The first |
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44 | * console device that has available input will be returned, if any. |
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45 | * |
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46 | */ |
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47 | static struct console_driver * has_input ( void ) { |
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48 | struct console_driver *console; |
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49 | |
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50 | for_each_table_entry ( console, CONSOLES ) { |
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51 | if ( ( ! console->disabled ) && console->iskey ) { |
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52 | if ( console->iskey () ) |
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53 | return console; |
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54 | } |
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55 | } |
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56 | return NULL; |
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57 | } |
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58 | |
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59 | /** |
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60 | * Read a single character from any console. |
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61 | * |
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62 | * @v None - |
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63 | * @ret character Character read from a console. |
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64 | * @err None - |
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65 | * |
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66 | * A character will be read from the first enabled console device that |
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67 | * has input available using that console's console_driver::getchar() |
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68 | * method. If no console has input available to be read, this method |
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69 | * will block. To perform a non-blocking read, use something like |
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70 | * |
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71 | * @code |
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72 | * |
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73 | * int key = iskey() ? getchar() : -1; |
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74 | * |
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75 | * @endcode |
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76 | * |
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77 | * The character read will not be echoed back to any console. |
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78 | * |
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79 | */ |
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80 | int getchar ( void ) { |
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81 | struct console_driver *console; |
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82 | int character; |
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83 | |
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84 | while ( 1 ) { |
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85 | console = has_input(); |
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86 | if ( console && console->getchar ) { |
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87 | character = console->getchar (); |
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88 | break; |
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89 | } |
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90 | |
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91 | /* Doze for a while (until the next interrupt). This works |
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92 | * fine, because the keyboard is interrupt-driven, and the |
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93 | * timer interrupt (approx. every 50msec) takes care of the |
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94 | * serial port, which is read by polling. This reduces the |
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95 | * power dissipation of a modern CPU considerably, and also |
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96 | * makes Etherboot waiting for user interaction waste a lot |
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97 | * less CPU time in a VMware session. |
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98 | */ |
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99 | cpu_nap(); |
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100 | |
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101 | /* Keep processing background tasks while we wait for |
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102 | * input. |
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103 | */ |
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104 | step(); |
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105 | } |
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106 | |
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107 | /* CR -> LF translation */ |
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108 | if ( character == '\r' ) |
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109 | character = '\n'; |
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110 | |
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111 | return character; |
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112 | } |
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113 | |
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114 | /** Check for available input on any console. |
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115 | * |
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116 | * @v None - |
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117 | * @ret True Input is available on a console |
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118 | * @ret False Input is not available on any console |
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119 | * @err None - |
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120 | * |
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121 | * All enabled console devices are checked once for available input |
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122 | * using each device's console_driver::iskey() method. If any console |
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123 | * device has input available, this call will return True. If this |
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124 | * call returns True, you can then safely call getchar() without |
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125 | * blocking. |
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126 | * |
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127 | */ |
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128 | int iskey ( void ) { |
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129 | return has_input() ? 1 : 0; |
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130 | } |
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