[c5c522c] | 1 | #ifndef MENU_H |
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| 2 | #define MENU_H |
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| 3 | |
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| 4 | |
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| 5 | #if 0 |
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| 6 | /************************************************************************* |
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| 7 | Menus! |
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| 8 | |
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| 9 | This is how the LCDproc menu stuff works... |
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| 10 | |
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| 11 | Each item has three values: |
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| 12 | |
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| 13 | Title -- Text |
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| 14 | Type -- menu, function, checkbox, slider, mover |
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| 15 | Data -- Child, ExecFunc, CheckFunc, SlidFunc, ??? |
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| 16 | |
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| 17 | When an item is picked, do_menu() decides what to do based on type. |
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| 18 | --"Menus" will recurse into the "data", assuming it is a child menu. |
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| 19 | --"Function"-type items will have their function called. |
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| 20 | --CheckBox-type items will have their function called with a "read" |
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| 21 | parameter to get an on/off signal, and called with a "set" signal when |
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| 22 | picked. |
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| 23 | --Sliders will have the same "read" thing, and the "set" function will |
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| 24 | take a plus or minus parameter. |
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| 25 | --The Movers will act like a label until picked, and then the +/- keys |
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| 26 | will both rearrange the menu, and send the item a signal of some sort |
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| 27 | to indicate what happened. It will act like a label again after the |
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| 28 | user presses Enter again. |
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| 29 | |
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| 30 | The "Data" field will really be a "void *", which is the "generic" |
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| 31 | data type in C... |
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| 32 | |
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| 33 | Anyway, this sort of thing would be declared this way: |
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| 34 | |
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| 35 | ======================================================================== |
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| 36 | |
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| 37 | menu_item MainMenu[] = { |
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| 38 | "MENU", 0, 0, // Title |
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| 39 | "Options", TYPE_MENU, (void *)OptionsMenu, |
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| 40 | "Kill LCDproc", TYPE_FUNC, (void *)Shutdown_func, |
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| 41 | 0, 0, 0, |
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| 42 | }; |
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| 43 | |
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| 44 | menu_item OptionsMenu[] = { |
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| 45 | "OPTIONS", TYPE_TITL, 0, // Title |
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| 46 | "24-hour Time", TYPE_CHEK, (void *)Time24_func, |
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| 47 | "Contrast...", TYPE_SLID, (void *)Contrast_func, |
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| 48 | 0, 0, 0, |
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| 49 | }; |
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| 50 | |
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| 51 | |
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| 52 | ///////////////// Elsewhere, we declare these... |
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| 53 | |
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| 54 | void Shutdown_func() |
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| 55 | { |
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| 56 | // Do something here... |
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| 57 | return MENU_KILL; // or MENU_CLOSE, or MENU_OK, or MENU_ERROR |
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| 58 | } |
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| 59 | |
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| 60 | int Time24_func(int input) |
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| 61 | { |
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| 62 | if(input == MENU_READ) return status; |
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| 63 | if(input == MENU_CHECK) toggle_status(); // does something. |
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| 64 | return (status | MENU_OK); |
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| 65 | // The status is "or"-ed with the MENU value to let do_menu() |
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| 66 | // know what to do after selecting the item. (two return |
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| 67 | // values in one. :) |
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| 68 | |
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| 69 | // Also, "MENU_OK" happens to be zero, so it does not matter |
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| 70 | // unless you want something else (like MENU_CLOSE) |
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| 71 | } |
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| 72 | |
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| 73 | int Contrast_func(int input) |
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| 74 | { |
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| 75 | if(input == MENU_READ) return status; |
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| 76 | if(input == MENU_PLUS) increment_status(); // does something. |
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| 77 | if(input == MENU_MINUS) decrement_status();// does something. |
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| 78 | return (status | MENU_OK); |
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| 79 | } |
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| 80 | |
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| 81 | ===================================================================== |
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| 82 | |
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| 83 | Function return values: |
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| 84 | MENU_OK Keeps menu open. |
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| 85 | MENU_CLOSE Closes menu after item is picked. |
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| 86 | Leaves the parent menus open. |
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| 87 | MENU_QUIT Closes all menus after item is picked. |
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| 88 | Like a normal pulldown menu. |
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| 89 | MENU_KILL Same as MENU_QUIT, so far. |
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| 90 | MENU_ERROR Um, for errors? :) |
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| 91 | |
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| 92 | Also, functions for sliders and checkboxes should return a status value |
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| 93 | binary OR-ed with the MENU_ return value. Checkboxes should return 0 or 1, |
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| 94 | and sliders should return 0-255. |
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| 95 | |
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| 96 | **************************************************************************/ |
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| 97 | #endif |
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| 98 | |
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| 99 | |
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| 100 | // Return codes from selected menu items... |
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| 101 | #define MENU_ERROR -0x7FFF0000 |
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| 102 | #define MENU_OK 0 |
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| 103 | #define MENU_CLOSE 0x10000 |
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| 104 | #define MENU_QUIT 0x20000 |
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| 105 | #define MENU_KILL 0x20000 |
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| 106 | |
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| 107 | // Menu item Types... |
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| 108 | #define TYPE_TITL 0 |
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| 109 | #define TYPE_MENU 1 |
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| 110 | #define TYPE_FUNC 2 |
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| 111 | #define TYPE_CHEK 3 |
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| 112 | #define TYPE_SLID 4 |
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| 113 | #define TYPE_MOVE 5 |
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| 114 | |
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| 115 | #define CLIENT_MENU 0x100 |
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| 116 | #define CLIENT_FUNC 0x101 |
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| 117 | #define CLIENT_CHEK 0x102 |
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| 118 | #define CLIENT_SLID 0x103 |
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| 119 | #define CLIENT_MOVE 0x104 |
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| 120 | |
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| 121 | // User actions, sent to item-handling functions as input. |
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| 122 | #define MENU_SELECT 1 |
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| 123 | #define MENU_CHECK 2 |
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| 124 | #define MENU_PLUS 3 |
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| 125 | #define MENU_MINUS 4 |
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| 126 | #define MENU_READ 5 |
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| 127 | |
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| 128 | |
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| 129 | typedef struct menu_item |
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| 130 | { |
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| 131 | char *text; |
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| 132 | int type; |
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| 133 | void *data; |
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| 134 | } menu_item; |
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| 135 | |
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| 136 | |
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| 137 | #define Menu menu_item * |
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| 138 | |
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| 139 | |
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| 140 | int do_menu(Menu menu); |
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| 141 | |
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| 142 | |
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| 143 | #endif |
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