[c5c522c] | 1 | /* |
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| 2 | render.c |
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| 3 | |
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| 4 | Draws screens on the LCD. |
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| 5 | |
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| 6 | This needs to be greatly expanded and redone for greater flexibility. |
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| 7 | For example, it should support multiple screen sizes, more flexible |
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| 8 | widgets, and multiple simultaneous screens. |
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| 9 | |
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| 10 | This will probably take a while to do. :( |
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| 11 | |
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| 12 | |
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| 13 | THIS FILE IS MESSY! Anyone care to rewrite it nicely? Please?? :) |
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| 14 | |
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| 15 | */ |
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| 16 | |
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| 17 | |
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| 18 | #include <string.h> |
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| 19 | #include <stdio.h> |
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| 20 | |
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| 21 | #include "../shared/debug.h" |
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| 22 | #include "../shared/LL.h" |
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| 23 | |
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| 24 | #include "drivers/lcd.h" |
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| 25 | |
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| 26 | #include "screen.h" |
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| 27 | #include "screenlist.h" |
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| 28 | #include "widget.h" |
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| 29 | #include "render.h" |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | int heartbeat=HEART_OPEN; |
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| 34 | int backlight=BACKLIGHT_OPEN; |
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| 35 | int backlight_state = BACKLIGHT_OPEN; |
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| 36 | int backlight_brightness=255; |
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| 37 | int backlight_off_brightness=0; |
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| 38 | int output_state = 0; |
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| 39 | |
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| 40 | static int reset; |
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| 41 | |
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| 42 | #define BUFSIZE 1024 |
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| 43 | |
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| 44 | static int draw_frame(LL *list, char fscroll, |
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| 45 | int left, int top, int right, int bottom, |
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| 46 | int fwid, int fhgt, |
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| 47 | int fspeed, int timer); |
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| 48 | |
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| 49 | |
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| 50 | int draw_screen(screen *s, int timer) |
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| 51 | { |
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| 52 | static screen *old_s=NULL; |
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| 53 | int tmp=0; |
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| 54 | |
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| 55 | //debug("Render...\n"); |
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| 56 | //return 0; |
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| 57 | |
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| 58 | reset = 1; |
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| 59 | |
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| 60 | //debug("draw_screen: %8x, %i\n", (int)s, timer); |
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| 61 | |
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| 62 | if(!s) return -1; |
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| 63 | |
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| 64 | if(s == old_s) reset = 0; |
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| 65 | old_s = s; |
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| 66 | |
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| 67 | |
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| 68 | |
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| 69 | lcd.clear(); |
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| 70 | |
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| 71 | |
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| 72 | switch(backlight_state) |
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| 73 | { |
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| 74 | case BACKLIGHT_OFF: |
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| 75 | lcd.backlight(backlight_off_brightness); |
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| 76 | break; |
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| 77 | case BACKLIGHT_ON: |
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| 78 | lcd.backlight(backlight_brightness); |
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| 79 | break; |
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| 80 | default: |
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| 81 | if(backlight_state & BACKLIGHT_FLASH) |
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| 82 | { |
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| 83 | tmp = (!((timer&7) == 7)); |
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| 84 | if(backlight_state & 1) |
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| 85 | lcd.backlight(tmp?backlight_brightness:backlight_off_brightness); |
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| 86 | //lcd.backlight(backlight_brightness * (!((timer&7) == 7))); |
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| 87 | else |
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| 88 | lcd.backlight(!tmp?backlight_brightness:backlight_off_brightness); |
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| 89 | //lcd.backlight(backlight_brightness * ((timer&7) == 7)); |
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| 90 | } |
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| 91 | else if(backlight_state & BACKLIGHT_BLINK) |
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| 92 | { |
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| 93 | tmp = (!((timer&14) == 14)); |
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| 94 | if(backlight_state & 1) |
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| 95 | lcd.backlight(tmp?backlight_brightness:backlight_off_brightness); |
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| 96 | //lcd.backlight(backlight_brightness * (!((timer&14) == 14))); |
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| 97 | else |
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| 98 | lcd.backlight(!tmp?backlight_brightness:backlight_off_brightness); |
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| 99 | //lcd.backlight(backlight_brightness * ((timer&14) == 14)); |
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| 100 | } |
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| 101 | break; |
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| 102 | } |
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| 103 | |
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| 104 | lcd.output(output_state); |
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| 105 | |
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| 106 | draw_frame(s->widgets, 'v', |
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| 107 | 0, 0, lcd.wid, lcd.hgt, |
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| 108 | s->wid, s->hgt, |
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| 109 | s->duration/s->hgt, timer); |
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| 110 | |
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| 111 | |
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| 112 | //debug("draw_screen done\n"); |
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| 113 | |
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| 114 | |
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| 115 | if(heartbeat) |
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| 116 | { |
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| 117 | if(s->heartbeat || heartbeat == HEART_ON) |
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| 118 | { |
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| 119 | // Set this to pulsate like a real heart beat... |
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| 120 | // (binary is fun... :) |
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| 121 | lcd.icon(!((timer+4)&5), 0); |
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| 122 | lcd.chr(lcd.wid, 1, 0); |
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| 123 | } |
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| 124 | } |
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| 125 | |
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| 126 | lcd.flush(); |
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| 127 | |
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| 128 | //debug("draw_screen: %8x, %i\n", s, timer); |
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| 129 | |
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| 130 | return 0; |
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| 131 | |
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| 132 | } |
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| 133 | |
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| 134 | static int draw_frame(LL *list, char fscroll, |
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| 135 | int left, int top, int right, int bottom, |
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| 136 | int fwid, int fhgt, |
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| 137 | int fspeed, int timer) |
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| 138 | { |
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| 139 | char str[BUFSIZE]; // scratch buffer |
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| 140 | char strmarq[(BUFSIZE*2)+3]; // scratch buffer |
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| 141 | widget *w; |
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| 142 | |
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| 143 | int wid, hgt; // Width and height of visible frame area |
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| 144 | int x, y; |
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| 145 | int fx, fy; // Scrolling offset for the frame... |
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| 146 | int length, speed; |
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| 147 | //int lines; |
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| 148 | |
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| 149 | int reset = 1; |
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| 150 | |
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| 151 | wid = right - left; // This is the size of the visible frame area |
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| 152 | hgt = bottom - top; |
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| 153 | |
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| 154 | fx = 0; |
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| 155 | fy = 0; |
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| 156 | if(fscroll == 'v') |
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| 157 | { |
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| 158 | |
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| 159 | if(fspeed > 0) |
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| 160 | fy = (timer-fspeed) / fspeed; |
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| 161 | if(fspeed < 0) |
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| 162 | fy = (-fspeed) * timer; |
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| 163 | if(fy < 0) fy = 0; |
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| 164 | |
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| 165 | // Make sure the whole frame gets displayed, at least... |
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| 166 | if(!screenlist_action) screenlist_action = RENDER_HOLD; |
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| 167 | if((fy) > fhgt - 1) |
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| 168 | { |
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| 169 | // Release hold after it has been displayed |
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| 170 | if(!screenlist_action || screenlist_action == RENDER_HOLD) |
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| 171 | screenlist_action = 0; |
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| 172 | } |
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| 173 | |
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| 174 | fy %= fhgt; |
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| 175 | if(fy > fhgt - hgt) fy = fhgt - hgt; |
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| 176 | } |
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| 177 | else if (fscroll == 'h') |
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| 178 | { // TODO: Frames don't scroll horizontally yet! |
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| 179 | |
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| 180 | } |
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| 181 | |
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| 182 | //debug("draw_screen: %8x, %i\n", s, timer); |
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| 183 | |
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| 184 | if(!list) return -1; |
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| 185 | |
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| 186 | //debug("draw_frame: %8x, %i\n", frame, timer); |
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| 187 | |
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| 188 | |
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| 189 | |
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| 190 | LL_Rewind(list); |
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| 191 | do { |
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| 192 | w = (widget *)LL_Get(list); |
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| 193 | if(!w) return -1; |
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| 194 | |
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| 195 | // TODO: Make this cleaner and more flexible! |
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| 196 | switch(w->type) |
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| 197 | { |
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| 198 | case WID_STRING: |
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| 199 | if((w->x > 0) && (w->y > 0) && (w->text)) |
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| 200 | { |
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| 201 | if((w->y <= hgt + fy) && |
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| 202 | (w->y > fy)) |
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| 203 | { |
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| 204 | strncpy(str, w->text, wid - w->x + 1); |
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| 205 | str[wid - w->x + 1] = 0; |
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| 206 | lcd.string(w->x + left, |
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| 207 | w->y + top - fy, |
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| 208 | str); |
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| 209 | } |
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| 210 | } |
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| 211 | break; |
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| 212 | case WID_HBAR: |
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| 213 | if(reset) |
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| 214 | { |
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| 215 | lcd.init_hbar(); |
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| 216 | reset = 0; |
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| 217 | } |
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| 218 | if((w->x > 0) && (w->y > 0)) |
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| 219 | { |
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| 220 | if((w->y <= hgt + fy) && |
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| 221 | (w->y > fy)) |
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| 222 | { |
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| 223 | if(w->length > 0) |
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| 224 | { |
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| 225 | if((w->length / lcd.cellwid) < wid - w->x + 1) |
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| 226 | lcd.hbar(w->x + left, |
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| 227 | w->y + top - fy, |
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| 228 | w->length); |
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| 229 | else |
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| 230 | lcd.hbar(w->x + left, |
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| 231 | w->y + top - fy, |
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| 232 | wid * lcd.cellwid); |
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| 233 | } |
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| 234 | else if(w->length < 0) |
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| 235 | { |
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| 236 | // TODO: Rearrange stuff to get left-extending |
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| 237 | // hbars to draw correctly... |
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| 238 | // .. er, this'll require driver modifications, |
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| 239 | // so I'll leave it out for now. |
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| 240 | } |
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| 241 | } |
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| 242 | } |
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| 243 | break; |
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| 244 | case WID_VBAR: // FIXME: Vbars don't work in frames! |
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| 245 | if(reset) |
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| 246 | { |
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| 247 | lcd.init_vbar(); |
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| 248 | reset = 0; |
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| 249 | } |
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| 250 | if((w->x > 0) && (w->y > 0)) |
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| 251 | { |
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| 252 | if(w->length > 0) |
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| 253 | { |
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| 254 | lcd.vbar(w->x, w->length); |
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| 255 | } |
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| 256 | else if(w->length < 0) |
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| 257 | { |
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| 258 | // TODO: Rearrange stuff to get down-extending |
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| 259 | // vbars to draw correctly... |
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| 260 | // .. er, this'll require driver modifications, |
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| 261 | // so I'll leave it out for now. |
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| 262 | } |
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| 263 | } |
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| 264 | break; |
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| 265 | case WID_ICON: // FIXME: Not implemented |
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| 266 | break; |
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| 267 | case WID_TITLE: // FIXME: Doesn't work quite right in frames... |
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| 268 | if(!w->text) break; |
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| 269 | if(wid < 8) break; |
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| 270 | |
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| 271 | memset(str, 0xf8, wid); //#### 0xf8 was 255. (quickhack for ISE display!) |
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| 272 | str[2] = ' '; |
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| 273 | length = strlen(w->text); |
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| 274 | if(length <= wid-6) |
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| 275 | { |
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| 276 | memcpy(str+3, w->text, length); |
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| 277 | str[length+3] = ' '; |
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| 278 | } |
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| 279 | else // Scroll the title, if it doesn't fit... |
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| 280 | { |
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| 281 | speed = 1; |
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| 282 | x = timer / speed; |
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| 283 | y = x / length; |
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| 284 | |
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| 285 | // Make sure the whole title gets displayed, at least... |
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| 286 | if(!screenlist_action) screenlist_action = RENDER_HOLD; |
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| 287 | if(x > length - 6) |
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| 288 | { |
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| 289 | // Release hold after it has been displayed |
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| 290 | if(!screenlist_action || screenlist_action == RENDER_HOLD) |
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| 291 | screenlist_action = 0; |
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| 292 | } |
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| 293 | x %= (length); |
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| 294 | x -= 3; |
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| 295 | if(x < 0) x = 0; |
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| 296 | if(x > length - (wid-6)) x = length - (wid-6); |
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| 297 | |
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| 298 | if(y&1) // Scrolling backwards... |
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| 299 | { |
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| 300 | x = (length-(wid-6)) - x; |
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| 301 | } |
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| 302 | strncpy(str+3, w->text+x, (wid-6)); |
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| 303 | str[wid-3] = ' '; |
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| 304 | } |
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| 305 | str[wid] = 0; |
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| 306 | |
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| 307 | lcd.string(1 + left, 1 + top, str); |
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| 308 | break; |
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| 309 | case WID_SCROLLER: // FIXME: doesn't work in frames... |
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| 310 | { |
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| 311 | int offset; |
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| 312 | int screen_width; |
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| 313 | if (!w->text) break; |
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| 314 | if (w->right < w->left) break; |
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| 315 | //printf("rendering: %s %d\n",w->text,timer); |
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| 316 | screen_width = w->right - w->left + 1; |
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| 317 | switch (w->length) |
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| 318 | { // actually, direction... |
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| 319 | // FIXED: Horz scrollers don't show the |
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| 320 | // last letter in the string... (1-off error?) |
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| 321 | case 'h': |
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| 322 | length = strlen(w->text) + 1 ; |
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| 323 | if (length <= screen_width) |
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| 324 | { |
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| 325 | /* it fits within the box, just render it */ |
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| 326 | lcd.string(w->left,w->top,w->text); |
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| 327 | } |
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| 328 | else |
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| 329 | { |
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| 330 | int effLength = length-1 +3; //(we add 3 chars because of wrapping around) |
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| 331 | int necessaryTimeUnits = 0; |
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| 332 | if (!screenlist_action) screenlist_action = RENDER_HOLD; |
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| 333 | if (w->speed > 0) { |
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| 334 | necessaryTimeUnits = effLength * w->speed; |
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| 335 | //if (((timer / (effLength*w->speed)) % 2) == 0) { |
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| 336 | //wiggle one way |
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| 337 | offset = (timer % (effLength*w->speed)) / w->speed; |
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| 338 | //} |
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| 339 | //else |
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| 340 | //{ |
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| 341 | //wiggle the other |
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| 342 | // offset = (((timer % (effLength*w->speed)) |
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| 343 | // - (effLength*w->speed) + 1) |
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| 344 | // / w->speed) * -1; |
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| 345 | //} |
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| 346 | } |
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| 347 | else if (w->speed < 0) |
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| 348 | { |
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| 349 | necessaryTimeUnits = effLength / (w->speed * -1); |
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| 350 | // if (((timer / (effLength/(w->speed*-1))) % 2) == 0) |
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| 351 | //{ |
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| 352 | offset = (timer % (effLength/(w->speed*-1))) |
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| 353 | * w->speed * -1; |
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| 354 | //} |
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| 355 | //else |
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| 356 | // { |
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| 357 | offset = (((timer % (effLength/(w->speed*-1))) |
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| 358 | * w->speed * -1) - effLength + 1) * -1; |
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| 359 | //} |
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| 360 | } |
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| 361 | else |
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| 362 | { |
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| 363 | offset = 0; |
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| 364 | if(screenlist_action == RENDER_HOLD) |
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| 365 | screenlist_action = 0; |
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| 366 | } |
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| 367 | if (timer > necessaryTimeUnits) |
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| 368 | { |
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| 369 | if(screenlist_action == RENDER_HOLD) |
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| 370 | screenlist_action = 0; |
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| 371 | } |
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| 372 | |
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| 373 | //just extend the text.. |
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| 374 | strcpy(strmarq,w->text); |
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| 375 | strcat(strmarq," | "); |
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| 376 | strncat(strmarq,w->text,screen_width); |
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| 377 | |
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| 378 | //now offsets can be beyond normal range.. |
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| 379 | str[0]='\0'; |
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| 380 | strncat(str,&((strmarq)[offset]),screen_width); |
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| 381 | |
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| 382 | //if (offset <= length) |
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| 383 | // { |
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| 384 | //is offset still withing range? |
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| 385 | //if (offset<strlen(w->text)) |
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| 386 | // { |
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| 387 | //} |
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| 388 | //do we have "space left" that we should fill? |
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| 389 | //strncat(str," | ", strlen(str)-screen_width); |
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| 390 | //strncat(str,w->text, strlen(str)-screen_width-3); |
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| 391 | // } |
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| 392 | //str[screen_width] = '\0'; |
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| 393 | //printf("%s : %d\n",str,length-offset); |
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| 394 | //} |
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| 395 | //else |
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| 396 | //{ |
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| 397 | // |
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| 398 | // } |
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| 399 | lcd.string(w->left,w->top,str); |
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| 400 | } |
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| 401 | break; |
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| 402 | // FIXME: Vert scrollers don't always seem to scroll |
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| 403 | // back up after hitting the bottom. They jump back to |
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| 404 | // the top instead... (nevermind?) |
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| 405 | case 'v': |
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| 406 | { |
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| 407 | int i=0; |
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| 408 | length = strlen(w->text); |
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| 409 | if (length <= screen_width) |
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| 410 | { |
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| 411 | /* no scrolling required...*/ |
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| 412 | lcd.string(w->left,w->top,w->text); |
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| 413 | } |
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| 414 | else |
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| 415 | { |
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| 416 | int lines_required = |
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| 417 | (length / screen_width) |
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| 418 | + (length % screen_width ? 1 : 0); |
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| 419 | int available_lines = (w->bottom - w->top + 1); |
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| 420 | if (lines_required <= available_lines) |
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| 421 | { |
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| 422 | // easy... |
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| 423 | for(i=0;i<lines_required;i++) |
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| 424 | { |
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| 425 | strncpy(str, |
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| 426 | &((w->text)[i*screen_width]), |
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| 427 | screen_width); |
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| 428 | str[screen_width] = '\0'; |
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| 429 | lcd.string(w->left,w->top + i,str); |
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| 430 | } |
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| 431 | } |
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| 432 | else |
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| 433 | { |
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| 434 | int necessaryTimeUnits = 0; |
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| 435 | int effLines = lines_required - available_lines + 1; |
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| 436 | int begin = 0; |
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| 437 | if (!screenlist_action) |
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| 438 | screenlist_action = RENDER_HOLD; |
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| 439 | //printf("length: %d sw: %d lines req: %d avail lines: %d effLines: %d \n",length,screen_width,lines_required,available_lines,effLines); |
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| 440 | if (w->speed > 0) |
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| 441 | { |
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| 442 | necessaryTimeUnits = effLines * w->speed; |
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| 443 | if (((timer / (effLines*w->speed)) % 2) == 0) |
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| 444 | { |
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| 445 | //printf("up "); |
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| 446 | begin = (timer % (effLines*w->speed)) |
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| 447 | / w->speed; |
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| 448 | } |
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| 449 | else |
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| 450 | { |
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| 451 | //printf("down "); |
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| 452 | begin = (((timer % (effLines*w->speed)) |
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| 453 | - (effLines*w->speed) + 1)/w->speed) |
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| 454 | * -1; |
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| 455 | } |
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| 456 | } |
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| 457 | else if (w->speed < 0) |
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| 458 | { |
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| 459 | necessaryTimeUnits = effLines / (w->speed * -1); |
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| 460 | if (((timer / (effLines/(w->speed*-1))) % 2) == 0) |
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| 461 | { |
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| 462 | begin = (timer % (effLines/(w->speed*-1))) |
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| 463 | * w->speed * -1; |
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| 464 | } |
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| 465 | else |
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| 466 | { |
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| 467 | begin = (((timer % (effLines/(w->speed*-1))) |
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| 468 | * w->speed * -1) - effLines + 1) |
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| 469 | * -1; |
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| 470 | } |
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| 471 | } |
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| 472 | else |
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| 473 | { |
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| 474 | begin = 0; |
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| 475 | } |
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| 476 | //printf("rendering begin: %d timer: %d effLines: %d\n",begin,timer,effLines); |
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| 477 | for(i=begin;i<begin+available_lines;i++) |
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| 478 | { |
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| 479 | strncpy(str, |
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| 480 | &((w->text)[i*(screen_width)]), |
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| 481 | screen_width); |
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| 482 | str[screen_width] = '\0'; |
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| 483 | //printf("rendering: '%s' of %s\n", |
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| 484 | //str,w->text); |
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| 485 | lcd.string(w->left,w->top + (i-begin),str); |
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| 486 | } |
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| 487 | if (timer > necessaryTimeUnits) |
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| 488 | { |
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| 489 | if(screenlist_action == RENDER_HOLD) |
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| 490 | screenlist_action = 0; |
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| 491 | } |
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| 492 | } |
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| 493 | } |
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| 494 | break; |
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| 495 | } |
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| 496 | } |
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| 497 | break; |
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| 498 | } |
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| 499 | case WID_FRAME: |
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| 500 | { |
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| 501 | // FIXME: doesn't handle nested frames quite right! |
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| 502 | // doesn't handle scrolling in nested frames at all... |
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| 503 | int new_left, new_top, new_right, new_bottom; |
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| 504 | new_left = left + w->left - 1; |
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| 505 | new_top = top + w->top - 1; |
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| 506 | new_right = left + w->right; |
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| 507 | new_bottom = top + w->bottom; |
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| 508 | if(new_right > right) new_right = right; |
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| 509 | if(new_bottom > bottom) new_bottom = bottom; |
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| 510 | if(new_left >= right || |
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| 511 | new_top >= bottom) |
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| 512 | { // Do nothing if it's invisible... |
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| 513 | } |
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| 514 | else |
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| 515 | { |
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| 516 | draw_frame(w->kids, w->length, |
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| 517 | new_left, new_top, new_right, new_bottom, |
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| 518 | w->wid, w->hgt, |
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| 519 | w->speed, timer); |
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| 520 | } |
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| 521 | } |
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| 522 | break; |
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| 523 | case WID_NUM: // FIXME: doesn't work in frames... |
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| 524 | if((w->x > 0) && (w->y >= 0) && (w->y <= 9)) |
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| 525 | { |
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| 526 | if(reset) |
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| 527 | { |
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| 528 | lcd.init_num(); |
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| 529 | reset = 0; |
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| 530 | } |
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| 531 | lcd.num(w->x + left, w->y); |
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| 532 | } |
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| 533 | break; |
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| 534 | case WID_NONE: |
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| 535 | default: |
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| 536 | break; |
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| 537 | } |
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| 538 | } while(LL_Next(list) == 0); |
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| 539 | |
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| 540 | |
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| 541 | return 0; |
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| 542 | } |
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| 543 | |
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