1 | #include <stdlib.h> |
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2 | #include <stdio.h> |
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3 | |
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4 | #include "../shared/LL.h" |
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5 | #include "../shared/sockets.h" |
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6 | #include "../shared/debug.h" |
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7 | #include "screenlist.h" |
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8 | #include "screen.h" |
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9 | #include "clients.h" |
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10 | |
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11 | |
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12 | |
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13 | int screenlist_action=0; |
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14 | |
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15 | int timer=0; |
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16 | |
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17 | LL * screenlist; |
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18 | |
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19 | |
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20 | int screenlist_add_end(screen *screen); |
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21 | screen * screenlist_next_roll(); |
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22 | screen * screenlist_prev_roll(); |
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23 | screen * screenlist_next_priority(); |
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24 | |
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25 | int compare_priority(void *one, void *two); |
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26 | int compare_addresses(void *one, void *two); |
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27 | |
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28 | |
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29 | int screenlist_init() |
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30 | { |
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31 | debug("screenlist_init()\n"); |
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32 | |
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33 | screenlist = LL_new(); |
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34 | if(!screenlist) |
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35 | { |
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36 | fprintf(stderr, "screenlist_init: Error allocating list\n"); |
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37 | return -1; |
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38 | } |
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39 | |
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40 | screenlist_action = 0; |
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41 | timer = 0; |
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42 | |
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43 | return 0; |
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44 | } |
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45 | |
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46 | int screenlist_shutdown() |
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47 | { |
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48 | debug("screenlist_shutdown()\n"); |
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49 | |
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50 | LL_Destroy(screenlist); |
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51 | |
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52 | return 0; |
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53 | } |
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54 | |
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55 | int screenlist_remove(screen *s) |
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56 | { |
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57 | debug("screenlist_remove()\n"); |
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58 | |
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59 | if(!LL_Remove(screenlist, s)) |
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60 | return -1; |
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61 | else return 0; |
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62 | } |
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63 | |
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64 | int screenlist_remove_all(screen *s) |
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65 | { |
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66 | int i=0; |
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67 | |
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68 | debug("screenlist_remove_all()\n"); |
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69 | |
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70 | while(LL_Remove(screenlist, s)) |
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71 | i++; |
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72 | |
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73 | debug("screenlist_remove_all()... got %i\n", i); |
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74 | |
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75 | return i; |
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76 | } |
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77 | |
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78 | LL * screenlist_getlist() |
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79 | { |
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80 | debug("screenlist_getlist()\n"); |
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81 | |
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82 | return screenlist; |
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83 | } |
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84 | |
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85 | screen * screenlist_current() |
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86 | { |
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87 | char str[256]; |
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88 | screen *s; |
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89 | static screen *old_s = NULL; |
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90 | client *c; |
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91 | |
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92 | |
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93 | //debug("screenlist_current:\n"); |
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94 | //LL_dprint(screenlist); |
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95 | |
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96 | |
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97 | s = (screen *)LL_GetFirst(screenlist); |
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98 | |
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99 | // FIXME: Make sure the screen/client exists! |
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100 | if(s != old_s) |
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101 | { |
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102 | debug("screenlist_current: new screen\n"); |
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103 | timer = 0; |
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104 | |
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105 | // Tell the client we're done with the current screen |
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106 | if(old_s) |
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107 | { |
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108 | //debug("screenlist_current: ignoring old screen\n"); |
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109 | LL_Rewind(screenlist); |
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110 | if(old_s != LL_Find(screenlist, compare_addresses, old_s)) |
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111 | { |
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112 | debug("screenlist: Didn't find screen 0x%8x!\n", (int)old_s); |
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113 | } |
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114 | else { |
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115 | //debug("screenlist_current: ... sending ignore\n"); |
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116 | c = old_s->parent; |
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117 | if(c) // Tell the client we're not listening any more... |
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118 | { |
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119 | sprintf(str, "ignore %s\n", old_s->id); |
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120 | sock_send_string(c->sock, str); |
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121 | } |
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122 | else // The server has the display, so do nothing |
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123 | { |
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124 | } |
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125 | //debug("screenlist_current: ... sent ignore\n"); |
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126 | } |
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127 | } |
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128 | if(s) |
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129 | { |
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130 | //debug("screenlist_current: listening to new screen\n"); |
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131 | c = s->parent; |
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132 | if(c) // Tell the client we're paying attention... |
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133 | { |
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134 | sprintf(str, "listen %s\n", s->id); |
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135 | sock_send_string(c->sock, str); |
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136 | } |
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137 | else // The server has the display, so do nothing |
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138 | { |
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139 | } |
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140 | } |
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141 | } |
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142 | |
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143 | |
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144 | |
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145 | old_s = s; |
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146 | |
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147 | //debug("screenlist_current: return %8x\n", s); |
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148 | |
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149 | return s; |
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150 | } |
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151 | |
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152 | int screenlist_add(screen *s) |
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153 | { |
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154 | // TODO: Different queueing modes... |
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155 | return screenlist_add_end(s); |
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156 | } |
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157 | |
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158 | screen * screenlist_next() |
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159 | { |
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160 | screen *s; |
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161 | |
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162 | //debug("Screenlist_next()\n"); |
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163 | |
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164 | s = screenlist_current(); |
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165 | |
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166 | // If we're on hold, don't advance! |
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167 | if(screenlist_action == SCR_HOLD) return s; |
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168 | //if(screenlist_action == RENDER_HOLD) return s; |
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169 | |
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170 | // Otherwise, reset it to regular operation |
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171 | screenlist_action = 0; |
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172 | |
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173 | |
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174 | //debug("Screenlist_next: calling handler...\n"); |
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175 | |
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176 | // Call the selected queuing function... |
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177 | // TODO: Different queueing modes... |
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178 | s = screenlist_next_priority(); |
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179 | //s = screenlist_next_roll(); |
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180 | |
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181 | //debug("Screenlist_next() done\n"); |
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182 | |
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183 | return s; |
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184 | } |
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185 | |
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186 | screen * screenlist_prev() |
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187 | { |
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188 | screen *s; |
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189 | |
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190 | s = screenlist_current(); |
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191 | |
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192 | // If we're on hold, don't advance! |
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193 | if(screenlist_action == SCR_HOLD) return s; |
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194 | if(screenlist_action == RENDER_HOLD) return s; |
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195 | |
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196 | // Otherwise, reset it no regular operation |
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197 | screenlist_action = 0; |
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198 | |
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199 | |
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200 | // Call the selected queuing function... |
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201 | // TODO: Different queueing modes... |
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202 | s = screenlist_prev_roll(); |
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203 | |
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204 | return s; |
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205 | } |
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206 | |
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207 | |
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208 | // Adds new screens to the end of the screenlist... |
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209 | int screenlist_add_end(screen *screen) |
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210 | { |
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211 | debug("screenlist_add_end()\n"); |
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212 | |
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213 | return LL_Push(screenlist, (void *)screen); |
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214 | } |
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215 | |
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216 | // Simple round-robin approach to screen cycling... |
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217 | screen * screenlist_next_roll() |
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218 | { |
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219 | //debug("screenlist_next_roll()\n"); |
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220 | |
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221 | if(LL_UnRoll(screenlist) != 0) return NULL; |
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222 | |
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223 | return screenlist_current(); |
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224 | } |
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225 | |
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226 | // Strict priority queue approach... |
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227 | screen * screenlist_next_priority() |
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228 | { |
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229 | //screen *s, *t; |
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230 | //debug("screenlist_next_priority\n"); |
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231 | |
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232 | if(LL_UnRoll(screenlist) != 0) return NULL; |
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233 | |
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234 | LL_Sort(screenlist, compare_priority); |
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235 | |
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236 | return screenlist_current(); |
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237 | } |
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238 | |
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239 | // Simple round-robin approach to screen cycling... |
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240 | screen * screenlist_prev_roll() |
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241 | { |
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242 | //debug("screenlist_prev_roll()\n"); |
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243 | |
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244 | if(LL_Roll(screenlist) != 0) return NULL; |
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245 | |
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246 | return screenlist_current(); |
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247 | } |
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248 | |
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249 | |
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250 | int compare_priority(void *one, void *two) |
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251 | { |
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252 | screen *a, *b; |
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253 | |
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254 | //debug("compare_priority: %8x %8x\n", one, two); |
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255 | |
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256 | if(!one) return 0; |
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257 | if(!two) return 0; |
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258 | |
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259 | a = (screen *)one; |
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260 | b = (screen *)two; |
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261 | |
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262 | //debug("compare_priority: done?\n"); |
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263 | |
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264 | return (a->priority - b->priority); |
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265 | } |
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266 | |
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267 | int compare_addresses(void *one, void *two) |
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268 | { |
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269 | //printf("compare_addresses: 0x%x == 0x%x ???\n", one, two); |
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270 | //if(one == two) printf("Yes!\n"); |
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271 | //else printf("No!\n"); |
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272 | return (one != two); |
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273 | } |
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