source: bootcd/isolinux/syslinux-6.03/com32/lib/sys/libansi.c

Last change on this file was e16e8f2, checked in by Edwin Eefting <edwin@datux.nl>, 3 years ago

bootstuff

  • Property mode set to 100644
File size: 5.5 KB
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[e16e8f2]1/* ----------------------------------------------------------------------- *
2 *
3 *   Copyright 2009 Erwan Velu - All Rights Reserved
4 *
5 *   Permission is hereby granted, free of charge, to any person
6 *   obtaining a copy of this software and associated documentation
7 *   files (the "Software"), to deal in the Software without
8 *   restriction, including without limitation the rights to use,
9 *   copy, modify, merge, publish, distribute, sublicense, and/or
10 *   sell copies of the Software, and to permit persons to whom
11 *   the Software is furnished to do so, subject to the following
12 *   conditions:
13 *
14 *   The above copyright notice and this permission notice shall
15 *   be included in all copies or substantial portions of the Software.
16 *
17 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
19 *   OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 *   NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
21 *   HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 *   FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 *   OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * -----------------------------------------------------------------------
27 *  Ansi Sequences can be found here :
28 *  http://ascii-table.com/ansi-escape-sequences-vt-100.php
29 *  http://en.wikipedia.org/wiki/ANSI_escape_code
30 */
31
32#include <stdlib.h>
33#include <stdio.h>
34#include <string.h>
35#include <stdbool.h>
36#include <stdint.h>
37
38#include "libansi.h"
39
40void display_cursor(bool status)
41{
42        if (status == true) {
43                fputs(CSI "?25h", stdout);
44        } else {
45                fputs(CSI "?25l", stdout);
46        }
47}
48
49void clear_end_of_line(void)
50{
51        fputs(CSI "0K", stdout);
52}
53
54void move_cursor_left(int count)
55{
56        char buffer[10];
57        memset(buffer,0,sizeof(buffer));
58        sprintf(buffer,CSI "%dD",count);
59        fputs(buffer, stdout);
60}
61
62void move_cursor_right(int count)
63{
64        char buffer[10];
65        memset(buffer,0,sizeof(buffer));
66        sprintf(buffer, CSI "%dC", count);
67        fputs(buffer, stdout);
68}
69
70void set_cursor_blink(bool status) {
71        if (status == true)
72                fputs("\033[05m",stdout);
73        else
74                fputs("\033[0m",stdout);
75}
76
77void clear_line(void)
78{
79        fputs(CSI "2K", stdout);
80}
81
82void clear_beginning_of_line(void)
83{
84        fputs(CSI "1K", stdout);
85}
86
87void move_cursor_to_column(int count)
88{
89        char buffer[10];
90        memset(buffer,0,sizeof(buffer));
91        sprintf(buffer, CSI "%dG", count);
92        fputs(buffer, stdout);
93}
94
95void move_cursor_to_next_line(void)
96{
97        fputs("\033e", stdout);
98}
99
100void disable_utf8(void)
101{
102        fputs("\033%@", stdout);
103}
104
105void set_g1_special_char(void){
106        fputs("\033)0", stdout);
107}
108
109void set_us_g0_charset(void)
110{
111        fputs("\033(B\1#0", stdout);
112}
113
114void clear_entire_screen(void)
115{
116        fputs(CSI "2J", stdout);
117}
118
119/**
120 * cprint_vga2ansi - given a VGA attribute, print a character
121 * @chr:        character to print
122 * @attr:       vga attribute
123 *
124 * Convert the VGA attribute @attr to an ANSI escape sequence and
125 * print it.
126 * For performance, SGR parameters are cached. To reset them,
127 * call cprint_vga2ansi('0', '0').
128 **/
129static void cprint_vga2ansi(const char chr, const char attr)
130{
131        static const char ansi_char[8] = "04261537";
132        static uint16_t last_attr = 0x300;
133        char buf[16], *p;
134
135    if (chr == '0' && attr == '0') {
136        last_attr = 0x300;
137        return;
138    }
139
140        if (attr != last_attr) {
141        bool reset = false;
142                p = buf;
143                *p++ = '\033';
144                *p++ = '[';
145
146                if (last_attr & ~attr & 0x88) {
147                        *p++ = '0';
148                        *p++ = ';';
149                        /* Reset last_attr to unknown to handle
150                         * background/foreground attributes correctly */
151                        last_attr = 0x300;
152            reset = true;
153                }
154                if (attr & 0x08) {
155                        *p++ = '1';
156                        *p++ = ';';
157                }
158                if (attr & 0x80) {
159                        *p++ = '4';
160                        *p++ = ';';
161                }
162                if (reset || (attr ^ last_attr) & 0x07) {
163                        *p++ = '3';
164                        *p++ = ansi_char[attr & 7];
165                        *p++ = ';';
166                }
167                if (reset || (attr ^ last_attr) & 0x70) {
168                        *p++ = '4';
169                        *p++ = ansi_char[(attr >> 4) & 7];
170                        *p++ = ';';
171                }
172                p[-1] = 'm';    /* We'll have generated at least one semicolon */
173                p[0] = '\0';
174
175                last_attr = attr;
176
177                fputs(buf, stdout);
178        }
179
180        putchar(chr);
181}
182
183/*
184 * cls - clear and initialize the entire screen
185 *
186 * Note: when initializing xterm, one has to specify that
187 * G1 points to the alternate character set (this is not true
188 * by default). Without the initial printf "\033)0", line drawing
189 * characters won't be displayed.
190 */
191void cls(void)
192{
193        fputs("\033e\033%@\033)0\033(B\1#0\033[?25l\033[2J", stdout);
194
195    /* Reset SGR parameters cache */
196    cprint_vga2ansi('0', '0');
197}
198
199void reset_colors(void)
200{
201    csprint(CSI "1D", 0x07);
202}
203
204/**
205 * cprint - given a VGA attribute, print a single character at cursor
206 * @chr:        character to print
207 * @attr:       VGA attribute
208 * @times:      number of times to print @chr
209 *
210 * Note: @attr is a VGA attribute.
211 **/
212void cprint(const char chr, const char attr, unsigned int times)
213{
214        while (times--)
215                cprint_vga2ansi(chr, attr);
216}
217
218/**
219 * csprint - given a VGA attribute, print a NULL-terminated string
220 * @str:        string to print
221 * @attr:       VGA attribute
222 **/
223void csprint(const char *str, const char attr)
224{
225        while (*str) {
226                cprint(*str, attr, 1);
227                str++;
228        }
229}
230
231/**
232 * clearwindow - fill a given a region on the screen
233 * @top, @left, @bot, @right:   coordinates to fill
234 * @fillchar:                   character to use to fill the region
235 * @fillattr:                   character attribute (VGA)
236 **/
237void clearwindow(const char top, const char left, const char bot,
238                 const char right, const char fillchar, const char fillattr)
239{
240        char x;
241        for (x = top; x < bot + 1; x++) {
242                gotoxy(x, left);
243                cprint(fillchar, fillattr, right - left + 1);
244        }
245}
246
247
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