1 | /* ----------------------------------------------------------------------- * |
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2 | * |
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3 | * Copyright 2009 Erwan Velu - All Rights Reserved |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person |
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6 | * obtaining a copy of this software and associated documentation |
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7 | * files (the "Software"), to deal in the Software without |
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8 | * restriction, including without limitation the rights to use, |
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9 | * copy, modify, merge, publish, distribute, sublicense, and/or |
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10 | * sell copies of the Software, and to permit persons to whom |
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11 | * the Software is furnished to do so, subject to the following |
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12 | * conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall |
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15 | * be included in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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18 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES |
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19 | * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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20 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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21 | * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
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22 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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23 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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24 | * OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | * ----------------------------------------------------------------------- |
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27 | * Ansi Sequences can be found here : |
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28 | * http://ascii-table.com/ansi-escape-sequences-vt-100.php |
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29 | * http://en.wikipedia.org/wiki/ANSI_escape_code |
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30 | */ |
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31 | |
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32 | #include <stdlib.h> |
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33 | #include <stdio.h> |
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34 | #include <string.h> |
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35 | #include <stdbool.h> |
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36 | #include <stdint.h> |
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37 | |
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38 | #include "libansi.h" |
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39 | |
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40 | void display_cursor(bool status) |
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41 | { |
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42 | if (status == true) { |
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43 | fputs(CSI "?25h", stdout); |
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44 | } else { |
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45 | fputs(CSI "?25l", stdout); |
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46 | } |
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47 | } |
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48 | |
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49 | void clear_end_of_line(void) |
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50 | { |
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51 | fputs(CSI "0K", stdout); |
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52 | } |
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53 | |
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54 | void move_cursor_left(int count) |
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55 | { |
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56 | char buffer[10]; |
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57 | memset(buffer,0,sizeof(buffer)); |
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58 | sprintf(buffer,CSI "%dD",count); |
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59 | fputs(buffer, stdout); |
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60 | } |
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61 | |
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62 | void move_cursor_right(int count) |
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63 | { |
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64 | char buffer[10]; |
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65 | memset(buffer,0,sizeof(buffer)); |
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66 | sprintf(buffer, CSI "%dC", count); |
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67 | fputs(buffer, stdout); |
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68 | } |
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69 | |
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70 | void set_cursor_blink(bool status) { |
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71 | if (status == true) |
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72 | fputs("\033[05m",stdout); |
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73 | else |
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74 | fputs("\033[0m",stdout); |
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75 | } |
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76 | |
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77 | void clear_line(void) |
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78 | { |
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79 | fputs(CSI "2K", stdout); |
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80 | } |
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81 | |
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82 | void clear_beginning_of_line(void) |
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83 | { |
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84 | fputs(CSI "1K", stdout); |
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85 | } |
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86 | |
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87 | void move_cursor_to_column(int count) |
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88 | { |
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89 | char buffer[10]; |
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90 | memset(buffer,0,sizeof(buffer)); |
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91 | sprintf(buffer, CSI "%dG", count); |
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92 | fputs(buffer, stdout); |
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93 | } |
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94 | |
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95 | void move_cursor_to_next_line(void) |
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96 | { |
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97 | fputs("\033e", stdout); |
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98 | } |
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99 | |
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100 | void disable_utf8(void) |
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101 | { |
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102 | fputs("\033%@", stdout); |
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103 | } |
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104 | |
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105 | void set_g1_special_char(void){ |
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106 | fputs("\033)0", stdout); |
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107 | } |
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108 | |
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109 | void set_us_g0_charset(void) |
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110 | { |
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111 | fputs("\033(B\1#0", stdout); |
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112 | } |
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113 | |
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114 | void clear_entire_screen(void) |
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115 | { |
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116 | fputs(CSI "2J", stdout); |
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117 | } |
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118 | |
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119 | /** |
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120 | * cprint_vga2ansi - given a VGA attribute, print a character |
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121 | * @chr: character to print |
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122 | * @attr: vga attribute |
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123 | * |
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124 | * Convert the VGA attribute @attr to an ANSI escape sequence and |
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125 | * print it. |
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126 | * For performance, SGR parameters are cached. To reset them, |
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127 | * call cprint_vga2ansi('0', '0'). |
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128 | **/ |
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129 | static void cprint_vga2ansi(const char chr, const char attr) |
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130 | { |
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131 | static const char ansi_char[8] = "04261537"; |
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132 | static uint16_t last_attr = 0x300; |
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133 | char buf[16], *p; |
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134 | |
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135 | if (chr == '0' && attr == '0') { |
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136 | last_attr = 0x300; |
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137 | return; |
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138 | } |
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139 | |
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140 | if (attr != last_attr) { |
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141 | bool reset = false; |
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142 | p = buf; |
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143 | *p++ = '\033'; |
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144 | *p++ = '['; |
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145 | |
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146 | if (last_attr & ~attr & 0x88) { |
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147 | *p++ = '0'; |
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148 | *p++ = ';'; |
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149 | /* Reset last_attr to unknown to handle |
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150 | * background/foreground attributes correctly */ |
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151 | last_attr = 0x300; |
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152 | reset = true; |
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153 | } |
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154 | if (attr & 0x08) { |
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155 | *p++ = '1'; |
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156 | *p++ = ';'; |
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157 | } |
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158 | if (attr & 0x80) { |
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159 | *p++ = '4'; |
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160 | *p++ = ';'; |
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161 | } |
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162 | if (reset || (attr ^ last_attr) & 0x07) { |
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163 | *p++ = '3'; |
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164 | *p++ = ansi_char[attr & 7]; |
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165 | *p++ = ';'; |
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166 | } |
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167 | if (reset || (attr ^ last_attr) & 0x70) { |
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168 | *p++ = '4'; |
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169 | *p++ = ansi_char[(attr >> 4) & 7]; |
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170 | *p++ = ';'; |
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171 | } |
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172 | p[-1] = 'm'; /* We'll have generated at least one semicolon */ |
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173 | p[0] = '\0'; |
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174 | |
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175 | last_attr = attr; |
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176 | |
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177 | fputs(buf, stdout); |
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178 | } |
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179 | |
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180 | putchar(chr); |
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181 | } |
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182 | |
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183 | /* |
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184 | * cls - clear and initialize the entire screen |
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185 | * |
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186 | * Note: when initializing xterm, one has to specify that |
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187 | * G1 points to the alternate character set (this is not true |
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188 | * by default). Without the initial printf "\033)0", line drawing |
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189 | * characters won't be displayed. |
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190 | */ |
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191 | void cls(void) |
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192 | { |
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193 | fputs("\033e\033%@\033)0\033(B\1#0\033[?25l\033[2J", stdout); |
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194 | |
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195 | /* Reset SGR parameters cache */ |
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196 | cprint_vga2ansi('0', '0'); |
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197 | } |
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198 | |
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199 | void reset_colors(void) |
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200 | { |
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201 | csprint(CSI "1D", 0x07); |
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202 | } |
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203 | |
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204 | /** |
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205 | * cprint - given a VGA attribute, print a single character at cursor |
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206 | * @chr: character to print |
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207 | * @attr: VGA attribute |
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208 | * @times: number of times to print @chr |
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209 | * |
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210 | * Note: @attr is a VGA attribute. |
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211 | **/ |
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212 | void cprint(const char chr, const char attr, unsigned int times) |
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213 | { |
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214 | while (times--) |
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215 | cprint_vga2ansi(chr, attr); |
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216 | } |
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217 | |
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218 | /** |
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219 | * csprint - given a VGA attribute, print a NULL-terminated string |
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220 | * @str: string to print |
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221 | * @attr: VGA attribute |
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222 | **/ |
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223 | void csprint(const char *str, const char attr) |
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224 | { |
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225 | while (*str) { |
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226 | cprint(*str, attr, 1); |
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227 | str++; |
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228 | } |
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229 | } |
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230 | |
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231 | /** |
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232 | * clearwindow - fill a given a region on the screen |
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233 | * @top, @left, @bot, @right: coordinates to fill |
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234 | * @fillchar: character to use to fill the region |
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235 | * @fillattr: character attribute (VGA) |
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236 | **/ |
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237 | void clearwindow(const char top, const char left, const char bot, |
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238 | const char right, const char fillchar, const char fillattr) |
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239 | { |
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240 | char x; |
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241 | for (x = top; x < bot + 1; x++) { |
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242 | gotoxy(x, left); |
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243 | cprint(fillchar, fillattr, right - left + 1); |
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244 | } |
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245 | } |
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246 | |
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247 | |
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