source: npl/internetserver/apache_conf/root/etc/apache2/magic @ 0105685

gcc484ntopperl-5.22
Last change on this file since 0105685 was c5c522c, checked in by Edwin Eefting <edwin@datux.nl>, 8 years ago

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1# Magic data for mod_mime_magic Apache module (originally for file(1) command)
2# The module is described in /manual/mod/mod_mime_magic.html
3#
4# The format is 4-5 columns:
5#    Column #1: byte number to begin checking from, ">" indicates continuation
6#    Column #2: type of data to match
7#    Column #3: contents of data to match
8#    Column #4: MIME type of result
9#    Column #5: MIME encoding of result (optional)
10
11#------------------------------------------------------------------------------
12# Localstuff:  file(1) magic for locally observed files
13# Add any locally observed files here.
14
15#------------------------------------------------------------------------------
16# end local stuff
17#------------------------------------------------------------------------------
18
19#------------------------------------------------------------------------------
20# Java
21
220       short           0xcafe
23>2      short           0xbabe          application/java
24
25#------------------------------------------------------------------------------
26# audio:  file(1) magic for sound formats
27#
28# from Jan Nicolai Langfeldt <janl@ifi.uio.no>,
29#
30
31# Sun/NeXT audio data
320       string          .snd
33>12     belong          1               audio/basic
34>12     belong          2               audio/basic
35>12     belong          3               audio/basic
36>12     belong          4               audio/basic
37>12     belong          5               audio/basic
38>12     belong          6               audio/basic
39>12     belong          7               audio/basic
40
41>12     belong          23              audio/x-adpcm
42
43# DEC systems (e.g. DECstation 5000) use a variant of the Sun/NeXT format
44# that uses little-endian encoding and has a different magic number
45# (0x0064732E in little-endian encoding).
460       lelong          0x0064732E     
47>12     lelong          1               audio/x-dec-basic
48>12     lelong          2               audio/x-dec-basic
49>12     lelong          3               audio/x-dec-basic
50>12     lelong          4               audio/x-dec-basic
51>12     lelong          5               audio/x-dec-basic
52>12     lelong          6               audio/x-dec-basic
53>12     lelong          7               audio/x-dec-basic
54#                                       compressed (G.721 ADPCM)
55>12     lelong          23              audio/x-dec-adpcm
56
57# Bytes 0-3 of AIFF, AIFF-C, & 8SVX audio files are "FORM"
58#                                       AIFF audio data
598       string          AIFF            audio/x-aiff   
60#                                       AIFF-C audio data
618       string          AIFC            audio/x-aiff   
62#                                       IFF/8SVX audio data
638       string          8SVX            audio/x-aiff   
64
65# Creative Labs AUDIO stuff
66#                                       Standard MIDI data
670       string  MThd                    audio/unknown   
68#>9     byte    >0                      (format %d)
69#>11    byte    >1                      using %d channels
70#                                       Creative Music (CMF) data
710       string  CTMF                    audio/unknown   
72#                                       SoundBlaster instrument data
730       string  SBI                     audio/unknown   
74#                                       Creative Labs voice data
750       string  Creative\ Voice\ File   audio/unknown   
76## is this next line right?  it came this way...
77#>19    byte    0x1A
78#>23    byte    >0                      - version %d
79#>22    byte    >0                      \b.%d
80
81# [GRR 950115:  is this also Creative Labs?  Guessing that first line
82#  should be string instead of unknown-endian long...]
83#0      long            0x4e54524b      MultiTrack sound data
84#0      string          NTRK            MultiTrack sound data
85#>4     long            x               - version %ld
86
87# Microsoft WAVE format (*.wav)
88# [GRR 950115:  probably all of the shorts and longs should be leshort/lelong]
89#                                       Microsoft RIFF
900       string          RIFF            audio/unknown
91#                                       - WAVE format
92>8      string          WAVE            audio/x-wav
93# MPEG audio.
940   beshort&0xfff0  0xfff0  audio/mpeg
95# C64 SID Music files, from Linus Walleij <triad@df.lth.se>
960   string      PSID        audio/prs.sid
97
98#------------------------------------------------------------------------------
99# c-lang:  file(1) magic for C programs or various scripts
100#
101
102# XPM icons (Greg Roelofs, newt@uchicago.edu)
103# ideally should go into "images", but entries below would tag XPM as C source
1040       string          /*\ XPM         image/x-xbm     7bit
105
106# this first will upset you if you're a PL/1 shop... (are there any left?)
107# in which case rm it; ascmagic will catch real C programs
108#                                       C or REXX program text
1090       string          /*              text/plain
110#                                       C++ program text
1110       string          //              text/plain
112
113#------------------------------------------------------------------------------
114# compress:  file(1) magic for pure-compression formats (no archives)
115#
116# compress, gzip, pack, compact, huf, squeeze, crunch, freeze, yabba, whap, etc.
117#
118# Formats for various forms of compressed data
119# Formats for "compress" proper have been moved into "compress.c",
120# because it tries to uncompress it to figure out what's inside.
121
122# standard unix compress
1230       string          \037\235        application/octet-stream        x-compress
124
125# gzip (GNU zip, not to be confused with [Info-ZIP/PKWARE] zip archiver)
1260       string          \037\213        application/octet-stream        x-gzip
127
128# According to gzip.h, this is the correct byte order for packed data.
1290       string          \037\036        application/octet-stream
130#
131# This magic number is byte-order-independent.
132#
1330       short           017437          application/octet-stream
134
135# XXX - why *two* entries for "compacted data", one of which is
136# byte-order independent, and one of which is byte-order dependent?
137#
138# compacted data
1390       short           0x1fff          application/octet-stream
1400       string          \377\037        application/octet-stream
141# huf output
1420       short           0145405         application/octet-stream
143
144# Squeeze and Crunch...
145# These numbers were gleaned from the Unix versions of the programs to
146# handle these formats.  Note that I can only uncrunch, not crunch, and
147# I didn't have a crunched file handy, so the crunch number is untested.
148#                               Keith Waclena <keith@cerberus.uchicago.edu>
149#0      leshort         0x76FF          squeezed data (CP/M, DOS)
150#0      leshort         0x76FE          crunched data (CP/M, DOS)
151
152# Freeze
153#0      string          \037\237        Frozen file 2.1
154#0      string          \037\236        Frozen file 1.0 (or gzip 0.5)
155
156# lzh?
157#0      string          \037\240        LZH compressed data
158
159#------------------------------------------------------------------------------
160# frame:  file(1) magic for FrameMaker files
161#
162# This stuff came on a FrameMaker demo tape, most of which is
163# copyright, but this file is "published" as witness the following:
164#
1650       string          \<MakerFile     application/x-frame
1660       string          \<MIFFile       application/x-frame
1670       string          \<MakerDictionary       application/x-frame
1680       string          \<MakerScreenFon        application/x-frame
1690       string          \<MML           application/x-frame
1700       string          \<Book          application/x-frame
1710       string          \<Maker         application/x-frame
172
173#------------------------------------------------------------------------------
174# html:  file(1) magic for HTML (HyperText Markup Language) docs
175#
176# from Daniel Quinlan <quinlan@yggdrasil.com>
177# and Anna Shergold <anna@inext.co.uk>
178#
1790   string      \<!DOCTYPE\ HTML    text/html
1800   string      \<!doctype\ html    text/html
1810   string      \<HEAD      text/html
1820   string      \<head      text/html
1830   string      \<TITLE     text/html
1840   string      \<title     text/html
1850   string      \<html      text/html
1860   string      \<HTML      text/html
1870   string      \<!--       text/html
1880   string      \<h1        text/html
1890   string      \<H1        text/html
190
191# XML eXtensible Markup Language, from Linus Walleij <triad@df.lth.se>
1920   string      \<?xml      text/xml
193
194#------------------------------------------------------------------------------
195# images:  file(1) magic for image formats (see also "c-lang" for XPM bitmaps)
196#
197# originally from jef@helios.ee.lbl.gov (Jef Poskanzer),
198# additions by janl@ifi.uio.no as well as others. Jan also suggested
199# merging several one- and two-line files into here.
200#
201# XXX - byte order for GIF and TIFF fields?
202# [GRR:  TIFF allows both byte orders; GIF is probably little-endian]
203#
204
205# [GRR:  what the hell is this doing in here?]
206#0      string          xbtoa           btoa'd file
207
208# PBMPLUS
209#                                       PBM file
2100       string          P1              image/x-portable-bitmap 7bit
211#                                       PGM file
2120       string          P2              image/x-portable-greymap        7bit
213#                                       PPM file
2140       string          P3              image/x-portable-pixmap 7bit
215#                                       PBM "rawbits" file
2160       string          P4              image/x-portable-bitmap
217#                                       PGM "rawbits" file
2180       string          P5              image/x-portable-greymap
219#                                       PPM "rawbits" file
2200       string          P6              image/x-portable-pixmap
221
222# NIFF (Navy Interchange File Format, a modification of TIFF)
223# [GRR:  this *must* go before TIFF]
2240       string          IIN1            image/x-niff
225
226# TIFF and friends
227#                                       TIFF file, big-endian
2280       string          MM              image/tiff
229#                                       TIFF file, little-endian
2300       string          II              image/tiff
231
232# possible GIF replacements; none yet released!
233# (Greg Roelofs, newt@uchicago.edu)
234#
235# GRR 950115:  this was mine ("Zip GIF"):
236#                                       ZIF image (GIF+deflate alpha)
2370       string          GIF94z          image/unknown
238#
239# GRR 950115:  this is Jeremy Wohl's Free Graphics Format (better):
240#                                       FGF image (GIF+deflate beta)
2410       string          FGF95a          image/unknown
242#
243# GRR 950115:  this is Thomas Boutell's Portable Bitmap Format proposal
244# (best; not yet implemented):
245#                                       PBF image (deflate compression)
2460       string          PBF             image/unknown
247
248# GIF
2490       string          GIF             image/gif
250
251# JPEG images
2520       beshort         0xffd8          image/jpeg
253
254# PC bitmaps (OS/2, Windoze BMP files)  (Greg Roelofs, newt@uchicago.edu)
2550       string          BM              image/bmp
256#>14    byte            12              (OS/2 1.x format)
257#>14    byte            64              (OS/2 2.x format)
258#>14    byte            40              (Windows 3.x format)
259#0      string          IC              icon
260#0      string          PI              pointer
261#0      string          CI              color icon
262#0      string          CP              color pointer
263#0      string          BA              bitmap array
264
265
266#------------------------------------------------------------------------------
267# lisp:  file(1) magic for lisp programs
268#
269# various lisp types, from Daniel Quinlan (quinlan@yggdrasil.com)
2700       string  ;;                      text/plain      8bit
271# Emacs 18 - this is always correct, but not very magical.
2720       string  \012(                   application/x-elc
273# Emacs 19
2740       string  ;ELC\023\000\000\000    application/x-elc
275
276#------------------------------------------------------------------------------
277# mail.news:  file(1) magic for mail and news
278#
279# There are tests to ascmagic.c to cope with mail and news.
2800       string          Relay-Version:  message/rfc822  7bit
2810       string          #!\ rnews       message/rfc822  7bit
2820       string          N#!\ rnews      message/rfc822  7bit
2830       string          Forward\ to     message/rfc822  7bit
2840       string          Pipe\ to        message/rfc822  7bit
2850       string          Return-Path:    message/rfc822  7bit
2860       string          Path:           message/news    8bit
2870       string          Xref:           message/news    8bit
2880       string          From:           message/rfc822  7bit
2890       string          Article         message/news    8bit
290#------------------------------------------------------------------------------
291# msword: file(1) magic for MS Word files
292#
293# Contributor claims:
294# Reversed-engineered MS Word magic numbers
295#
296
2970       string          \376\067\0\043                  application/msword
2980       string          \333\245-\0\0\0                 application/msword
299
300# disable this one because it applies also to other
301# Office/OLE documents for which msword is not correct. See PR#2608.
302#0      string          \320\317\021\340\241\261        application/msword
303
304
305
306#------------------------------------------------------------------------------
307# printer:  file(1) magic for printer-formatted files
308#
309
310# PostScript
3110       string          %!              application/postscript
3120       string          \004%!          application/postscript
313
314# Acrobat
315# (due to clamen@cs.cmu.edu)
3160       string          %PDF-           application/pdf
317
318#------------------------------------------------------------------------------
319# sc:  file(1) magic for "sc" spreadsheet
320#
32138      string          Spreadsheet     application/x-sc
322
323#------------------------------------------------------------------------------
324# tex:  file(1) magic for TeX files
325#
326# XXX - needs byte-endian stuff (big-endian and little-endian DVI?)
327#
328# From <conklin@talisman.kaleida.com>
329
330# Although we may know the offset of certain text fields in TeX DVI
331# and font files, we can't use them reliably because they are not
332# zero terminated. [but we do anyway, christos]
3330       string          \367\002        application/x-dvi
334#0      string          \367\203        TeX generic font data
335#0      string          \367\131        TeX packed font data
336#0      string          \367\312        TeX virtual font data
337#0      string          This\ is\ TeX,  TeX transcript text     
338#0      string          This\ is\ METAFONT,     METAFONT transcript text
339
340# There is no way to detect TeX Font Metric (*.tfm) files without
341# breaking them apart and reading the data.  The following patterns
342# match most *.tfm files generated by METAFONT or afm2tfm.
343#2      string          \000\021        TeX font metric data
344#2      string          \000\022        TeX font metric data
345#>34    string          >\0             (%s)
346
347# Texinfo and GNU Info, from Daniel Quinlan (quinlan@yggdrasil.com)
348#0      string          \\input\ texinfo        Texinfo source text
349#0      string          This\ is\ Info\ file    GNU Info text
350
351# correct TeX magic for Linux (and maybe more)
352# from Peter Tobias (tobias@server.et-inf.fho-emden.de)
353#
3540       leshort         0x02f7          application/x-dvi
355
356# RTF - Rich Text Format
3570       string          {\\rtf          application/rtf
358
359#------------------------------------------------------------------------------
360# animation:  file(1) magic for animation/movie formats
361#
362# animation formats, originally from vax@ccwf.cc.utexas.edu (VaX#n8)
363#                                               MPEG file
3640       string          \000\000\001\263        video/mpeg
365#
366# The contributor claims:
367#   I couldn't find a real magic number for these, however, this
368#   -appears- to work.  Note that it might catch other files, too,
369#   so BE CAREFUL!
370#
371# Note that title and author appear in the two 20-byte chunks
372# at decimal offsets 2 and 22, respectively, but they are XOR'ed with
373# 255 (hex FF)! DL format SUCKS BIG ROCKS.
374#
375#                                               DL file version 1 , medium format (160x100, 4 images/screen)
3760       byte            1                       video/unknown
3770       byte            2                       video/unknown
378# Quicktime video, from Linus Walleij <triad@df.lth.se>
379# from Apple quicktime file format documentation.
3804   string      moov        video/quicktime
3814   string      mdat        video/quicktime
382
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